Stats
| Info
|
| Rarity
|
Race
|
Grade
|
AI
|
| 5★
|
Flight
|
90
|
Attack
|
| 6★ Stats
|
| HP
|
1333 (45/465)
|
Vitality
|
205 (43/465)
|
| Strength
|
69 (446/465)
|
Agility
|
265 (11/465)
|
| Magic
|
140 (259/465)
|
Luck
|
160 (126/465)
|
| PATK
|
474
|
PDEF
|
590
|
| MATK
|
624
|
MDEF
|
625
|
| Innate Skills |
Force Accele Passive +15% to Force damage. +20% to own affect on Battle Speed.
War Goddess's Banquet of Blood Passive Adds Force Pierce. Adds Null Bind.
-2 to counts of Spirit Chains (Indignation) received.
+50% to Max HP.
+50% to own effect on Battle Speed.
This demon does not consume Press Turn Icons when damage is dealt. (2 times per turn, does not activate in Democalypse)
Activates the following Chain Effect when an enemy survives a killing blow:
Inflicts Force damage (Magic, Power: 330) on the enemy with the lowest Current HP.
*The damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP.
While this demon is alive, all party members will receive the following effect: Stops HP at 2500 upon receiving the first 2 killing blows, and decreases damage received by 30%.
While this demon is alive, all enemies will receive the following effect: +30% to damage received. Additionally, +1 to MP costs and +20% to damage received by them while any type of Field is deployed.
Berserkers' Crimson Roars 6 MP Inflicts Force damage (Magic, Power: 70) with Remnants on a single enemy, then decreases the hit enemy's Force Attribute Affinity by 3 levels. (1 turn) Additionally, 80% chance to inflict Poison on the hit enemy.
Activates the following Chain Effect if the attack is successful:
Inflicts Force damage (Magic, Power: 70) 4 times (Total Power: 280) on a single enemy.
Then, adds 1 count of Fortify on self, then restores 1 MP to all party members.
*Damage inflicted by this skill is dependent on max HP for up to 30% of one's max HP and will have Bulwark Pierce.
|
 |
Awaken: Gacha: -
|
 |
Awaken: Mazandyne 7 MP Inflicts Force (Magic) damage with 120 power on All Enemies. Gacha: Force Amp Passive +25% to Force damage.
|
 |
Awaken: Wings Dipped in Blood Passive This demon will start the battle with 1 count of Fortify. Stops HP at 1 upon receiving the first killing blow.
|
 |
Gacha: Force Survivor Passive +15% to Force damage and HP stops at 1 HP upon receiving the first killing blow.
|
 |
Gacha: Force Vital Passive +15% to Force damage. +20% to Max HP.
|
Spirit Merge Panel Upgrades
|
Panel 1 |
Panel 2 |
Panel 3
|
| Panel Completion Bonus |
+20% to Force damage. Decreases the cost of Berserkers' Crimson Roars by 1 MP. |
Adds Null Mute/Poison. All party members will start the battle with 1 count of Fortify. |
+20% to Max HP. +20% to Force damage.
|
| Panel Step Stat Bonus |
HP: +250(MAX) |
Mag DEF : +100(MAX) |
Speed:+20%(MAX)
|
Availability
Only available from a banner specific event.
Available from the gacha.
Nemhain/Sword
Nemhain/Shield
Role Summary
| Name
|
Best Archetype(s)
|
PVE
|
PVP
|
| PVE |
PVP |
Offense |
Defense |
Tournament
|
Nemhain
|
 |
 |
A |
A |
A |
A |
| Pros |
- A relentless Force unit, she blends HP scaling with powerful offensive pressure, team-wide endurance, and disruptive auras that escalate under field effects, making her a bulky support-finisher who overwhelms both offense and defense simultaneously.
- War Goddess's Banquet of Blood grants her Force Pierce, Null Bind, a 50% boost to her Max HP and Battle Speed, and reduces received counts of Spirit Chains of Indignation by 2. Additionally, she will not consume Press Turns when inflicting damage up to twice per turn.
- When an enemy endures an attack, she will deal a 330BP Force attack on the enemy with the lowest current HP to finish off the enemy, or to break any more endures they might have.
- Her passive grants all party members 2 2500HP Endures, and a 30% damage reduction effect. Furthermore, she also provides a general 30% reverse damage reduction aura on all enemies. When an Earth Field or Sky Field is active, this gets bumped up to a massive 50% RDR and also increases the MP cost of the enemies’ skills by 1.
- Berserkers' Crimson Roars starts off with a small 70BP Force hit that poisons and lowers a single target’s Force Affinity by 3 levels. She will proceed to hit the same target again 4 times with 70BP each (equating to 350BP), place a count of Fortify on herself, and restores 1 MP to her party.
- This attack and her passive scale off her Max HP, allowing her to fully invest in her bulk without foregoing offensive prowess.
- Wings Dipped in Blood in Yellow allows her to start battle with 1 count of Fortify, and gives her an extra 1HP endure. On the other hand, Epitome of Swiftness in Purple is beneficial if extra speed is needed instead of power.
- Good set of panels with P1 offering a 20% boost to her Force damage and a 1 MP decrease to her active. P3 boosts her Max HP and Force damage further by 20% each. P2 is the best as it grants Null Mute and Null Poison, and makes all party members start battle with 1 count of Fortify.
- P2 is perfect to pair alongside Hayataro, as it will ensure his ailment negation won’t be removed in a mirror-match.
|
| Cons |
- Despite being an Endure breaker, none of her damage actually ignores death prevention skills.
- Her passive does not Bulwark Pierce.
- Mazandyne in Red is working off a measly 140 Magic stat.
|
| Notes |
|
| Synergies |
|
|
Official Profile
Part of a goddess trinity appearing in Irish mythology. Her name means “poisonous woman” and “queen of war’s frenzy.” On the battlefield, she drives soldiers to madness, causing them to inadvertently kill their allies. She and her husband, Nuadha, lost their lives in a battle against the demon king, Balor of the Evil Eye.