Soul Divide punishes healing by dealing Fractional damage based on their current health. Useful in Brands of Sin Vanity stages where healing is abundant.
Famine deals fractional damage and saps MP at the end of enemies turn.
Best used to deal with enemies that have auto-healing such as P2 Vishnu.
Cons
Soul Divide damage is based on Current Health and cannot kill targets.
Healing is not very common rendering his utility niche at best.