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Hawk of Light | Demons | MP: passive | Skill Points: - | Target: Self | Use Limit: ∞
Adds Phys Pierce.
+20% to Phys evasion rate.
Activates the following Chain Effect at the start of the first turn: Puts party into a state of Zenith. (3 turns)
While the one with this skill is alive, all party members will receive the following effect: While in a state of Zenith, +25% to Physical damage dealt, and +30% chance to inflict status ailments.
Activates the following Chain Effect when a party member (including the one with this skill) downs a demon:
Recover 3 MP, casts Repel Physical (including Almighty) effect on all allies (1 turn) and cures all status ailments of All Party Members.
Lv2:+5% to Phys hit rate.
Lv3:+10% to Phys hit rate.
Lv4:+20% to Phys hit rate. |