Difference between revisions of "Party Frost/Builds"
(→Role Summary: condense pro about repel almighty physical, add con about pierce) |
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* 20% Ice damage aura for teammates with [[Repel Physical]] or [[Repel Magic]]. | * 20% Ice damage aura for teammates with [[Repel Physical]] or [[Repel Magic]]. | ||
* When your demons hit a weakness (very likely, due to the 3x Ice affinity down), he follows up with an Ice AoE that applies [[Revive Ban]] (up to twice per turn). This chain can build up lots of multiplier in Ice [[Democalypse]] prelim. | * When your demons hit a weakness (very likely, due to the 3x Ice affinity down), he follows up with an Ice AoE that applies [[Revive Ban]] (up to twice per turn). This chain can build up lots of multiplier in Ice [[Democalypse]] prelim. | ||
| − | * Overall, he synergizes very well with [[Queen Frost]] in [[Avarice 14]] - his Tag triggers her Press Turn Generation effect, he can maintain [[Repel Almighty Physical]], and he boosts the team's damage with his | + | * Overall, he synergizes very well with [[Queen Frost]] in [[Avarice 14]] - his Tag triggers her Press Turn Generation effect, he can maintain [[Repel Almighty Physical]], and he boosts the team's damage with his Ice aura, affinity downs, and weakness chain. |
|con= | |con= | ||
* Pierce bypasses [[Repel Almighty Physical]]. | * Pierce bypasses [[Repel Almighty Physical]]. | ||
Revision as of 18:50, 22 May 2025
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| - | - | - | - | ||||
| Pros |
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| Cons |
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| Notes |
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| Synergies | - | ||||||