Difference between revisions of "Guedhe/Builds"
(→Role Summary) |
(2024 Update) |
||
Line 22: | Line 22: | ||
*[[Hedonistic Reaper]] guarantees that if his team goes second, the opponents will end up in Gloom, because first the skill removes Zenith, then inflicts Gloom. Additionally, if anybody on his team dodges a Physical attack, he inflicts Gloom, a two turn [[Sukunda]], and enemies in Gloom take 25% extra damage from Physical type attacks, deal 25% less damage with the same, and also have a 20% reduced hit rate and 30% reduced evasion rate, helping him dodge and also hit enemies. Additionally, this skill grants [[Dark Pierce]]. | *[[Hedonistic Reaper]] guarantees that if his team goes second, the opponents will end up in Gloom, because first the skill removes Zenith, then inflicts Gloom. Additionally, if anybody on his team dodges a Physical attack, he inflicts Gloom, a two turn [[Sukunda]], and enemies in Gloom take 25% extra damage from Physical type attacks, deal 25% less damage with the same, and also have a 20% reduced hit rate and 30% reduced evasion rate, helping him dodge and also hit enemies. Additionally, this skill grants [[Dark Pierce]]. | ||
*[[Dark Gift]] is a Dark Physical attack with high 250 BP scaling off MATK, and a 100% crit rate, that also inflicts Gloom if it is successful. | *[[Dark Gift]] is a Dark Physical attack with high 250 BP scaling off MATK, and a 100% crit rate, that also inflicts Gloom if it is successful. | ||
− | |||
*Strong in Dark Democ, where [[Dark Gift]] can easily crit when combined with Glee brands, making him extremely powerful against the boss. | *Strong in Dark Democ, where [[Dark Gift]] can easily crit when combined with Glee brands, making him extremely powerful against the boss. | ||
*Powerful panels, with accuracy, evasion, damage, and a once a turn [[Charge]] if a party member dodges an attack, making his next [[Dark Gift]] hurt. | *Powerful panels, with accuracy, evasion, damage, and a once a turn [[Charge]] if a party member dodges an attack, making his next [[Dark Gift]] hurt. | ||
|con= | |con= | ||
− | *Lacks any innate HP boosters, and has only 147 VIT, meaning if he is hit, or hit by magic skills, he tends to melt quickly | + | *Lacks any innate HP boosters, and has only 147 VIT, meaning if he is hit, or hit by magic skills, he tends to melt quickly. |
*154 AGI is relatively high for a unit with [[Intimidating Stance]] but also low for an evasive unit, meaning even with his 65% innate, he could still be hit. | *154 AGI is relatively high for a unit with [[Intimidating Stance]] but also low for an evasive unit, meaning even with his 65% innate, he could still be hit. | ||
− | *No [[Null Mortal]] | + | *No [[Null Mortal]] or Bulwark Pierce. |
*Suffers from the same problem every other evasion unit does: In order to invest enough in evasion to consistently dodge, he misses out on a lot of damage investment, meaning his skills won't be as threatening. | *Suffers from the same problem every other evasion unit does: In order to invest enough in evasion to consistently dodge, he misses out on a lot of damage investment, meaning his skills won't be as threatening. | ||
*The minimum hit chance of 15% can come to bite you no matter how evasive you are. | *The minimum hit chance of 15% can come to bite you no matter how evasive you are. |
Latest revision as of 10:42, 19 December 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Guedhe |
B | B | B | - | |||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
Synergies | - | ||||||