Difference between revisions of "Baphomet A/Builds"
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**To augment his role as an anti-Pierce unit, all party members will be able to start the battle off with 3 counts of [[Attribute Affinity Reinforcement]]. | **To augment his role as an anti-Pierce unit, all party members will be able to start the battle off with 3 counts of [[Attribute Affinity Reinforcement]]. | ||
*If the enemy attacks first and at the start of the enemy turn, 3 counts of Decay are placed on the enemy with the highest current HP, while also placing 1 count of Fortify to his party. | *If the enemy attacks first and at the start of the enemy turn, 3 counts of Decay are placed on the enemy with the highest current HP, while also placing 1 count of Fortify to his party. | ||
− | **This means that if going second, Baphomet will place SIX counts of Decay (usually to two demons, three each) to the enemy team. Additionally, neither the Decay | + | **This means that if going second, Baphomet will place SIX counts of Decay (usually to two demons, three each) to the enemy team. Additionally, neither the Decay nor Fortify have a limit, which means that these effects will take place continuously. |
*[[Black Sabbath]] changes his normal attack to a 250BP ST Magic-based Force attack with Boost levels, Bulwark Pierce and Remnants. | *[[Black Sabbath]] changes his normal attack to a 250BP ST Magic-based Force attack with Boost levels, Bulwark Pierce and Remnants. | ||
− | **This skill allows Baphomet to also act as a MP battery, as Boost Level 1 restores 2MP to all party members. Meanwhile BL2 and BL3 give a 1 turn [[Offensive Cry]] and a 100% Mortal effect respectively. | + | **This skill allows Baphomet to also act as a MP battery, as Boost Level 1 restores 2MP to all party members. Meanwhile, BL2 and BL3 give a 1-turn [[Offensive Cry]] and a 100% Mortal effect respectively. |
− | *While having good awakening skills, [[Repel Phys]] in Teal is arguably his best as this allows him to completely wall off both Fire and Phys based attacks, which has synergy with the rest of his kit. | + | *While having good awakening skills, [[Repel Phys]] in Teal is arguably his best, as this allows him to completely wall off both Fire and Phys based attacks, which has synergy with the rest of his kit. |
− | *Good panels overall, with P2 being the main highlight and his secret weapon as it not | + | *Good panels overall, with P2 being the main highlight and his secret weapon, as it not only grants Null Mortal, but also decreases all damage dealt by enemies by a whopping 50% if they are not hitting a Weak Point. |
|con= | |con= | ||
*Weird stat spread as it fits with a fast T1 unit, but most of his kit is made stronger by going 2nd. This can be hard to achieve with his 240 AGI and an innate [[Speedster]]. | *Weird stat spread as it fits with a fast T1 unit, but most of his kit is made stronger by going 2nd. This can be hard to achieve with his 240 AGI and an innate [[Speedster]]. | ||
|notes= | |notes= | ||
*Baphomet's team will already start the battle with Affinity Reinforcement, while [[Yggdrasil]] applies it at the start of the 1st turn. This means Baphomet has the advantage when going against faster T0 teams such as [[Metatron M]]. | *Baphomet's team will already start the battle with Affinity Reinforcement, while [[Yggdrasil]] applies it at the start of the 1st turn. This means Baphomet has the advantage when going against faster T0 teams such as [[Metatron M]]. | ||
+ | |pairwith= | ||
+ | *{{DemonIcon|Vanitas|size=32px}} {{DemonIcon|Idun|size=32px}} {{DemonIcon|Krishna|size=32px}} {{DemonIcon|Yggdrasil|size=32px}} | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
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Latest revision as of 10:29, 16 September 2024
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Baphomet A |
A | S | S | - | |||
Pros |
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Cons |
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Notes |
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Synergies | |||||||