Difference between revisions of "Uriel/Builds"
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*One of the core demons in the [[Archangels]] archetype. When combined with two other Herald or Divine demons, [[God's Fire]] dishes out massive damage even before battle really begins. As it is a chain effect, it doesn't consume Press Turns even when hitting NDR+Anti-Pierce. | *One of the core demons in the [[Archangels]] archetype. When combined with two other Herald or Divine demons, [[God's Fire]] dishes out massive damage even before battle really begins. As it is a chain effect, it doesn't consume Press Turns even when hitting NDR+Anti-Pierce. | ||
*[[God's Fire]] gives your party a [[Tarukaja]] attack buff, and at Panel 2 even adds in a [[Rakunda]] debuff, swinging offensive buffs to your favor. | *[[God's Fire]] gives your party a [[Tarukaja]] attack buff, and at Panel 2 even adds in a [[Rakunda]] debuff, swinging offensive buffs to your favor. | ||
− | *[[Sunrise]] will revive one fallen ally at random with 50% up to 6 times, given that he is not afflicted with [[Suppression]]. The revive effect becomes more threatening the more Archangels are on your team. | + | *[[Sunrise]] will revive one fallen ally at random with 50% HP up to 6 times, given that he is not afflicted with [[Suppression]]. The revive effect becomes more threatening the more Archangels are on your team. |
*P1 increases his overall damage dealt, while P2 lowers the Fire affinity of all enemies by 1 level if there are 3 or more Divine/Heralds alive on your team. | *P1 increases his overall damage dealt, while P2 lowers the Fire affinity of all enemies by 1 level if there are 3 or more Divine/Heralds alive on your team. | ||
*P3 grants a 40% Light/Fire damage boost to Divine/Herald party members, as well as an additional Press Turn to the team whenever Uriel is revived from a demon skill. | *P3 grants a 40% Light/Fire damage boost to Divine/Herald party members, as well as an additional Press Turn to the team whenever Uriel is revived from a demon skill. |
Latest revision as of 14:01, 24 August 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Uriel |
B | B | B | - | |||
Pros |
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Cons |
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Notes |
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Synergies | |||||||
PvE Builds
Archetype(s)
- Purple: Fire Enhancement to boost God's Fire and Sunrise's damage.
- Teal: Repel Dark to cover his weakness
Skill Transfers
Damage boosters so God's Fire and Sunrise will deal as much damage as possible. Damage Boosters:
- Fire Amp: Highest Fire damage modifier.
- Butcher: Boosts both Sunrise and God's Fire damage as they are AOE and random attacks respectively.
- Fire Survivor: Fire damage modifier + endure.
- Fire Boost: Early game/budget option.
- Serial Killer: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed even further.
Brands
- Stat priorities: Mag ATK%, Speed%
- Divine: Allows him to cast Sunrise more often.
- Spell: Boosts his damage.
- Speed: Boosts team speed even further
Mitama
- MAG (20): Boosts his damage output.
- AGI (20): To boost team speed.
Build(s)
I'm your fire, your desire | |||
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Transferred Skills | Notes:
He's one of the core demons in the Archangel team as he provides strong Fire damage + God's Fire provides ATK buff and DEF debuff if P2. | ||
Butcher | Fire Amp | ||
Infused Mitama | |||
Ma 20 Ag 20 | |||
Brands | |||
Divine + Speed with Mag ATK% | |||
Target Stats | |||
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