Difference between revisions of "Barbatos/Builds"
m (→Role Summary) |
m (→Role Summary: number correction) |
||
Line 14: | Line 14: | ||
|offensive=A|defensive=A | |offensive=A|defensive=A | ||
|pro= | |pro= | ||
− | *Insane amount of damage boosts, with | + | *Insane amount of damage boosts, with 45% from both [[Force Amp]] and [[Hell's Gunner]] and another 15% in purple, [[Barbatos]] will hit hard. |
*[[Hell's Gunner]] provides +20% Force damage, and inflicts 1 count of [[Decay]] to all enemies at the start of the first turn. This skill also does a 100BP Force attack on all enemies when an enemy is downed or hit with 2 or more counts of [[Decay]], potentially letting [[Barbatos]] offer T0 offensive pressure when paired with [[Mephisto]]. | *[[Hell's Gunner]] provides +20% Force damage, and inflicts 1 count of [[Decay]] to all enemies at the start of the first turn. This skill also does a 100BP Force attack on all enemies when an enemy is downed or hit with 2 or more counts of [[Decay]], potentially letting [[Barbatos]] offer T0 offensive pressure when paired with [[Mephisto]]. | ||
**[[Hell's Gunner]] also reduces the counts of Spirit Chains (Intimidation) received by 1, letting his T0 attack not be hindered by [[Pascal]]. | **[[Hell's Gunner]] also reduces the counts of Spirit Chains (Intimidation) received by 1, letting his T0 attack not be hindered by [[Pascal]]. |
Revision as of 08:48, 2 May 2024
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Barbatos |
B | A | A | - | |||
Pros |
|
||||||
Cons | - | ||||||
Notes | - | ||||||
Synergies | - | ||||||