Difference between revisions of "Barbatos/Builds"
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+ | *Insane amount of damage boosts, with 40% from both [[Force Amp]] and [[Hell's Gunner]] and another 15% in purple, [[Barbatos]] will hit hard. | ||
*[[Hell's Gunner]] provides +20% Force damage, and inflicts 1 count of [[Decay]] to all enemies at the start of the first turn. This skill also does a 100BP Force attack on all enemies when an enemy is downed or hit with 2 or more counts of [[Decay]], potentially letting [[Barbatos]] offer T0 offensive pressure when paired with [[Mephisto]]. | *[[Hell's Gunner]] provides +20% Force damage, and inflicts 1 count of [[Decay]] to all enemies at the start of the first turn. This skill also does a 100BP Force attack on all enemies when an enemy is downed or hit with 2 or more counts of [[Decay]], potentially letting [[Barbatos]] offer T0 offensive pressure when paired with [[Mephisto]]. | ||
**[[Hell's Gunner]] also reduces the counts of Spirit Chains (Intimidation) received by 1, letting his T0 attack not be hindered by [[Pascal]]. | **[[Hell's Gunner]] also reduces the counts of Spirit Chains (Intimidation) received by 1, letting his T0 attack not be hindered by [[Pascal]]. | ||
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+ | *Decay doesn't apply in PVE. | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
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Revision as of 19:52, 20 March 2024
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||||
Barbatos |
B | A | A | - | |||
Pros |
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Cons | - | ||||||
Notes | - | ||||||
Synergies | - | ||||||