Difference between revisions of "User:Boblers/sandbox1"

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Demonite article WIP
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Buff data
  
 
__TOC__
 
__TOC__
  
==Basics==
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==[[File:Icon ATK Buff.png|32px]] ATK Buff==
'''Demonite''' are stat-boosting items that the Main Character can equip in [[Alter-World]], similar to the [[Brands]] that demons can use.
+
===Demon Skills===
 
+
{| class="wikitable sortable"
Demonite comes in 1~6★ varieties like Brands, with higher rarities having better stat bonuses.
 
 
 
However, there are several important differences between Demonite and Brands:
 
* Up to 3 pieces of Demonite can be equipped at a time. There is no separation into body parts: any 3 pieces of Demonite can be equipped.
 
* Demonite cannot be leveled up. Whatever stats you rolled on them, you're stuck with.
 
* Demonite stats are always percentages, never flat numbers.
 
* Demonite does not have set bonuses. Instead, each individual piece of Demonite has a type, which gives a guaranteed primary effect. The intensity of this primary depends on the Demonite's rarity.
 
* Elemental types of Demonite will drop from quests in Alter-World. Additional special types without an element can be made through Synthesis, which uses shards obtained from selling elemental Demonite.
 
 
 
All bonuses from Demonite will only apply to the Main Character, it will not apply to any of their demons.
 
 
 
Demonite can only be used in Alter-World quests and the Battle Tower. They cannot be used in [[Tokyo Abyss]].
 
 
 
==Bonus==
 
===Primary===
 
Each piece of Demonite is assigned a type. This type determines the Demonite's Primary bonus, and the intensity of this bonus depends on the rarity of the Demonite.
 
 
 
The most basic type of Demonite is elemental Demonite, which can drop from Alter-World quests:
 
{| class="wikitable"
 
 
|-
 
|-
! rowspan='2' | Type !! rowspan='2' | Primary bonus !! colspan='2' | Intensity
+
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 +
|- style="vertical-align:middle;"
 
|-
 
|-
! 5★ !! 6★
+
|{{ElementIcon|Support|name=1}}
 +
|[[Tarukaja]]
 +
| 5 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 6
 +
| -
 
|-
 
|-
| {{ElementIcon|Phys}} Valor || Phys Damage || +3% || +5%
+
|{{ElementIcon|Support|name=1}}
 +
|[[War Dance]]
 +
| 6 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 8
 +
| -
 
|-
 
|-
| {{ElementIcon|Fire}} Heat || Fire Damage || +3% || +5%
+
|{{ElementIcon|Support|name=1}}
 +
|[[Blood Rush]]
 +
| 6 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 6
 +
| -
 
|-
 
|-
| {{ElementIcon|Ice}} Freeze || Ice Damage || +3% || +5%
+
|{{ElementIcon|Support|name=1}}
 +
|[[Luster Candy]]
 +
| 8 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 15
 +
| -
 
|-
 
|-
| {{ElementIcon|Elec}} Thunder || Elec Damage || +3% || +5%
+
|{{ElementIcon|Force|name=1}}
 +
|[[Ruthless Death Gale]]
 +
| 6 MP
 +
| {{TargetingIcon|Single|name=1}}
 +
| -
 +
| {{DemonIcon|Morrighan|size=32px}}
 
|-
 
|-
| {{ElementIcon|Force}} Tornedo || Force Damage || +3% || +5%
+
|{{ElementIcon|Support|name=1}}
 +
|[[Invasion]]
 +
| 8 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Demiurge|size=32px}}
 +
|}
 +
 
 +
===Demon Panels===
 +
{| class="wikitable sortable"
 
|-
 
|-
| {{ElementIcon|Light}} Daylight || Light Damage || +3% || +5%
+
!Demon !!Panel # !!Effect
 +
|- style="vertical-align:middle;"
 
|-
 
|-
| {{ElementIcon|Dark}} Night || Dark Damage || +3% || +5%
+
| {{DemonIcon|Black Frost|size=32px}}
 +
| Panel 4
 +
| Activates the following Chain Effect when an enemy becomes Cursed: Increases ATK and DEF of all party members by 20% (3 Turns). Restore 1 MP to all party members. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies.
 
|}
 
|}
  
The following types of Demonite can only be created through Synthesis. These types are always 6★.
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==[[File:Icon DEF Buff.png|32px]] DEF Buff==
* Performing synthesis requires elemental shards, which are obtained by selling elemental Demonite (see the table above).
+
===Demon Skills===
** Selling a 5★ Demonite will give 40 shards, while selling a 6★ will give 60 shards.
 
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! rowspan='2' | Type !! rowspan='2' | Primary bonus !! colspan='7' | Shards needed
+
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 +
|- style="vertical-align:middle;"
 
|-
 
|-
! {{ElementIcon|Phys|name=1}} !! {{ElementIcon|Fire|name=1}} !! {{ElementIcon|Ice|name=1}} !! {{ElementIcon|Elec|name=1}} !! {{ElementIcon|Force|name=1}} !! {{ElementIcon|Light|name=1}} !! {{ElementIcon|Dark|name=1}}
+
|{{ElementIcon|Support|name=1}}
 +
|[[Rakukaja]]
 +
| 5 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 6
 +
| -
 
|-
 
|-
| Physical || Physical Damage +7% || 40 || - || - || 40 || 40 || - || -
+
|{{ElementIcon|Support|name=1}}
 +
|[[War Dance]]
 +
| 6 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 8
 +
| -
 
|-
 
|-
| Magic || Magic Damage +7% || - || - || 40 || - || - || 40 || 40
+
|{{ElementIcon|Support|name=1}}
 +
|[[Nocturne]]
 +
| 6 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 8
 +
| -
 
|-
 
|-
| Fast || Speed +10% || 40 || 40 || - || 40 || - || - || -
+
|{{ElementIcon|Support|name=1}}
 +
|[[Luster Candy]]
 +
| 8 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 15
 +
| -
 
|-
 
|-
| Delay || Speed -10% || - || - || 40 || - || 40 || - || 40
+
|{{ElementIcon|Force|name=1}}
 +
|[[Ruthless Death Gale]]
 +
| 6 MP
 +
| {{TargetingIcon|Single|name=1}}
 +
| -
 +
| {{DemonIcon|Morrighan|size=32px}}
 
|-
 
|-
| Agility || Evasion +5%, & accuracy +5% || - || 60 || 60 || - || - || - || -
+
|{{ElementIcon|Support|name=1}}
 +
|[[Invasion]]
 +
| 8 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Demiurge|size=32px}}
 +
|}
 +
 
 +
===Demon Panels===
 +
{| class="wikitable sortable"
 
|-
 
|-
| Dream || -15% chance to receive status ailments, & +10% chance to inflict status ailments || - || - || - || - || - || 60 || 60
+
!Demon !!Panel # !!Effect
 +
|- style="vertical-align:middle;"
 
|-
 
|-
| Bold || +5% max HP, & -15% critical hit rate of damage received || 60 || - || - || - || 60 || - || -
+
| {{DemonIcon|Black Frost|size=32px}}
 +
| Panel 4
 +
| Activates the following Chain Effect when an enemy becomes Cursed: Increases ATK and DEF of all party members by 20% (3 Turns). Restore 1 MP to all party members. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies.
 +
|}
 +
 
 +
==[[File:Icon EVAC Buff.png|32px]] EVAC Buff==
 +
===Demon Skills===
 +
{| class="wikitable sortable"
 +
|-
 +
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 +
|- style="vertical-align:middle;"
 +
|-
 +
|{{ElementIcon|Support|name=1}}
 +
|[[Sukukaja]]
 +
| 5 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 6
 +
| -
 
|-
 
|-
| Despotic || +10% critical hit rate, & +5% physical hit rate || - || 60 || - || 60 || - || - || -
+
|{{ElementIcon|Support|name=1}}
 +
|[[Blood Rush]]
 +
| 6 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 6
 +
| -
 
|-
 
|-
| Fog || +5% physical evasion, & -15% chance to receive status ailments || - || - || 60 || - || - || 60 || -
+
|{{ElementIcon|Support|name=1}}
 +
|[[Nocturne]]
 +
| 6 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 8
 +
| -
 
|-
 
|-
| Mute Res || Chance to be Muted reduced by 35% || - || 60 || - || - || - || 60 || -
+
|{{ElementIcon|Support|name=1}}
 +
|[[Luster Candy]]
 +
| 8 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 15
 +
| -
 +
|-
 +
|{{ElementIcon|Force|name=1}}
 +
|[[Ruthless Death Gale]]
 +
| 6 MP
 +
| {{TargetingIcon|Single|name=1}}
 +
| -
 +
| {{DemonIcon|Morrighan|size=32px}}
 +
|-
 +
|{{ElementIcon|Support|name=1}}
 +
|[[Invasion]]
 +
| 8 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Demiurge|size=32px}}
 +
|}
 +
 
 +
===Demon Panels===
 +
{| class="wikitable sortable"
 
|-
 
|-
| Bind Res || Chance to be Bound reduced by 35% || 60 || - || - || 60 || - || - || -
+
!Demon !!Panel # !!Effect
 +
|- style="vertical-align:middle;"
 +
|}
 +
 
 +
==Remove Buffs==
 +
===Demon Skills===
 +
{| class="wikitable sortable"
 
|-
 
|-
| Charm Res || Chance to be Charmed reduced by 35% || - || - || - || - || 60 || - || 60
+
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 +
|- style="vertical-align:middle;"
 
|}
 
|}
  
===Secondary===
+
===Demon Panels===
Secondary bonuses are assigned at random when you obtain a Demonite - whether through a quest drop, or through synthesis.
+
{| class="wikitable sortable"
 +
|-
 +
!Demon !!Panel # !!Effect
 +
|- style="vertical-align:middle;"
 +
|}
  
Secondary bonuses can be any two of the bonuses in the following chart.
+
---
* The range of possible values depends on the Demonite's rarity, with higher rarities having higher minimum and maximum values.
 
  
{| class="wikitable" style="text-align:center;"
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==[[File:Icon ATK Debuff.png|32px]] ATK Debuff==
|+ Secondary intensity
+
===Demon Skills===
 +
{| class="wikitable sortable"
 
|-
 
|-
! !! HP% || PAtk% || MAtk% || PDef% || MDef% || Acc% || Phys. EV% || Ailm. Infl. || Ailm. Res. || Crit% || Heal%  || <Element> Damage% 
+
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 +
|- style="vertical-align:middle;"
 
|-
 
|-
| 5★ || 2 - 4% || 2 - 4% || 2 - 4% || 2 - 4% || 2 - 4% || 2 - 4% || 2 - 4% || 5 - 7% || 5 - 7% || 2 - 4% || 5 - 7% || 2 - 4%
+
|{{ElementIcon|Support|name=1}}
 +
|[[Tarunda]]
 +
| 5 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 6
 +
| -
 
|-
 
|-
| 6★ || 3 - 5% || 3 - 5% || 3 - 5% || 3 - 5% || 3 - 5% || 3 - 5% || 3 - 5% || 6 - 8% || 6 - 8% || 3 - 5% || 6 - 8% || 3 - 5%
+
|{{ElementIcon|Support|name=1}}
 +
|[[Invasion]]
 +
| 8 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Demiurge|size=32px}}
 
|}
 
|}
  
Some restrictions apply:
+
===Demon Panels===
* '''A single Demonite cannot have two secondary bonuses in the same stat.''' - So for example, you cannot have PAtk% as both secondaries on a single Demonite.
+
{| class="wikitable sortable"
** However, '''this rule does not apply to the primary''' - So it is possible to have the primary and one secondary in the same stat (example: {{ElementIcon|Elec|name=1}} Damage % primary and {{ElementIcon|Elec|name=1}} Damage % secondary on the same Demonite).
+
|-
* '''Elemental Demonite cannot have a mismatched elemental secondary''' - For example: A Demonite with {{ElementIcon|Elec|name=1}} Damage % primary can have {{ElementIcon|Elec|name=1}} Damage % as a secondary, but it CANNOT have {{ElementIcon|Dark|name=1}} Damage % as a secondary.
+
!Demon !!Panel # !!Effect
** Due to this, {{ElementIcon|Almighty|name=1}} Damage % can only appear on synthesized Demonite.
+
|- style="vertical-align:middle;"
 +
|}
  
==Which bonuses to look for==
+
==[[File:Icon DEF Debuff.png|32px]] DEF Debuff==
 +
===Demon Skills===
 +
{| class="wikitable sortable"
 +
|-
 +
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 +
|- style="vertical-align:middle;"
 +
|-
 +
|{{ElementIcon|Support|name=1}}
 +
|[[Rakunda]]
 +
| 5 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 6
 +
| -
 +
|-
 +
|{{ElementIcon|Support|name=1}}
 +
|[[Invasion]]
 +
| 8 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Demiurge|size=32px}}
 +
|}
  
First, it's important to note that '''all elemental Demonite is outclassed by synthesized Demonite eventually'''.
+
===Demon Panels===
* Elemental's primary is only a 5% damage boost at 6★, while Physical and Magic Demonite offer primaries with a 7% damage boost.
+
{| class="wikitable sortable"
* Synthesized Demonite also offers a variety of effects other than just elemental damage.
+
|-
* The only advantage elemental Demonite really has, is the guarantee that an elemental secondary must match the primary. Physical and Magic Demonite could have a secondary of any element.
+
!Demon !!Panel # !!Effect
** For example: This means it's easier to get an {{ElementIcon|Elec|name=1}} elemental Demonite with an {{ElementIcon|Elec|name=1}} damage secondary, than it is to get a Magic Demonite with {{ElementIcon|Elec|name=1}} damage secondary.
+
|- style="vertical-align:middle;"
** This makes elemental Demonite a good stepping-stone to kickstart Alter-World quest farming (as each is single-element), at least until you have good-enough Physical/Magic Demonite to replace them.
+
|}
  
===For Alter-World===
+
==[[File:Icon EVAC Debuff.png|32px]] EVAC Debuff==
The main concerns in Alter-World farming quests are:
+
===Demon Skills===
* Have demons that deal damage in the correct element.
+
{| class="wikitable sortable"
* Have demons that NDR the correct element. (In the {{ElementIcon|Phys|name=1}} quest, you can have a dodge tank such as {{DemonIcon|Garuda|size=32px}} instead)
+
|-
* Have demons with damage reduction in the correct element, for when the enemy uses a piercing attack.
+
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 +
|- style="vertical-align:middle;"
 +
|-
 +
|{{ElementIcon|Support|name=1}}
 +
|[[Sukunda]]
 +
| 5 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| 6
 +
| -
 +
|-
 +
|{{ElementIcon|Support|name=1}}
 +
|[[Invasion]]
 +
| 8 MP
 +
| {{TargetingIcon|All|name=1}}
 +
| -
 +
| {{DemonIcon|Demiurge|size=32px}}
 +
|}
  
In terms of Demonite, we can't reduce damage taken by much, so '''it's better to focus Demonite all-in on attacking''' instead.
+
===Demon Panels===
 +
{| class="wikitable sortable"
 +
|-
 +
!Demon !!Panel # !!Effect
 +
|- style="vertical-align:middle;"
 +
|}
  
Initially, aim for an elemental Demonite that:
+
==Remove Debuffs==
* Has the correct-element primary for the quest.
+
===Demon Skills===
* Has a matching correct-element secondary for the quest (ideally 4 or 5%).
+
{| class="wikitable sortable"
* Has PAtk% or MAtk%, depending on which stat your current sword uses (ideally 4 or 5%).
+
|-
 +
!Type !!Name !!MP Cost !!Target !!Skill Points !!Exclusive?
 +
|- style="vertical-align:middle;"
 +
|}
  
Farm elemental Demonite and sell them for shards until you synthesize a Physical or Magic Demonite (depending on sword) that:
+
===Demon Panels===
* Has a matching correct-element secondary for the quest (ideally 4 or 5%).
+
{| class="wikitable sortable"
* Has PAtk% or MAtk%, depending on which stat your current sword uses (ideally 4 or 5%).
+
|-
 
+
!Demon !!Panel # !!Effect
Note that '''{{ElementIcon|Fire|name=1}} Demonite's shards do not contribute to synthesizing Physical or Magic Demonite''', so focus on farming the other elements first.
+
|- style="vertical-align:middle;"
 
+
|}
===For Battle Tower===
 
WIP
 
 
 
{{Game Mechanics navbox}}
 

Revision as of 01:10, 26 February 2024

Buff data

Icon ATK Buff.png ATK Buff

Demon Skills

Type Name MP Cost Target Skill Points Exclusive?
Support Support Tarukaja 5 MP All Targets All Targets 6 -
Support Support War Dance 6 MP All Targets All Targets 8 -
Support Support Blood Rush 6 MP All Targets All Targets 6 -
Support Support Luster Candy 8 MP All Targets All Targets 15 -
Force Force Ruthless Death Gale 6 MP Single Target Single Target - Morrighan.jpg Morrighan
Support Support Invasion 8 MP All Targets All Targets - Demiurge.jpg Demiurge

Demon Panels

Demon Panel # Effect
Black Frost.jpg Black Frost Panel 4 Activates the following Chain Effect when an enemy becomes Cursed: Increases ATK and DEF of all party members by 20% (3 Turns). Restore 1 MP to all party members. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies.

Icon DEF Buff.png DEF Buff

Demon Skills

Type Name MP Cost Target Skill Points Exclusive?
Support Support Rakukaja 5 MP All Targets All Targets 6 -
Support Support War Dance 6 MP All Targets All Targets 8 -
Support Support Nocturne 6 MP All Targets All Targets 8 -
Support Support Luster Candy 8 MP All Targets All Targets 15 -
Force Force Ruthless Death Gale 6 MP Single Target Single Target - Morrighan.jpg Morrighan
Support Support Invasion 8 MP All Targets All Targets - Demiurge.jpg Demiurge

Demon Panels

Demon Panel # Effect
Black Frost.jpg Black Frost Panel 4 Activates the following Chain Effect when an enemy becomes Cursed: Increases ATK and DEF of all party members by 20% (3 Turns). Restore 1 MP to all party members. While the one with this skill is alive, all party members will deal +15% damage to Cursed enemies.

Icon EVAC Buff.png EVAC Buff

Demon Skills

Type Name MP Cost Target Skill Points Exclusive?
Support Support Sukukaja 5 MP All Targets All Targets 6 -
Support Support Blood Rush 6 MP All Targets All Targets 6 -
Support Support Nocturne 6 MP All Targets All Targets 8 -
Support Support Luster Candy 8 MP All Targets All Targets 15 -
Force Force Ruthless Death Gale 6 MP Single Target Single Target - Morrighan.jpg Morrighan
Support Support Invasion 8 MP All Targets All Targets - Demiurge.jpg Demiurge

Demon Panels

Demon Panel # Effect

Remove Buffs

Demon Skills

Type Name MP Cost Target Skill Points Exclusive?

Demon Panels

Demon Panel # Effect

---

Icon ATK Debuff.png ATK Debuff

Demon Skills

Type Name MP Cost Target Skill Points Exclusive?
Support Support Tarunda 5 MP All Targets All Targets 6 -
Support Support Invasion 8 MP All Targets All Targets - Demiurge.jpg Demiurge

Demon Panels

Demon Panel # Effect

Icon DEF Debuff.png DEF Debuff

Demon Skills

Type Name MP Cost Target Skill Points Exclusive?
Support Support Rakunda 5 MP All Targets All Targets 6 -
Support Support Invasion 8 MP All Targets All Targets - Demiurge.jpg Demiurge

Demon Panels

Demon Panel # Effect

Icon EVAC Debuff.png EVAC Debuff

Demon Skills

Type Name MP Cost Target Skill Points Exclusive?
Support Support Sukunda 5 MP All Targets All Targets 6 -
Support Support Invasion 8 MP All Targets All Targets - Demiurge.jpg Demiurge

Demon Panels

Demon Panel # Effect

Remove Debuffs

Demon Skills

Type Name MP Cost Target Skill Points Exclusive?

Demon Panels

Demon Panel # Effect