Difference between revisions of "Melchizedek/Builds"
([BOT] Tier list sync) |
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
| − | |||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
| − | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
| − | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Melchizedek|pvebest1=Purple|pvebest2=Teal|pvpbest1=Purple|pvpbest2=Yellow |
| − | |pve= | + | |pve=C |
| − | |offensive= | + | |offensive=C|defensive=C |
|democPrelim=1 | |democPrelim=1 | ||
|democBoss=1 | |democBoss=1 | ||
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|con= | |con= | ||
*Weak to Force unless Teal. | *Weak to Force unless Teal. | ||
| − | *Lacks [[Null Mortal]], potentially making his high bulk irrelevant. | + | *Lacks [[Null Mortal]], potentially making his high bulk irrelevant, especially against [[Gozu-Tennoh]]. |
*If the enemy takes out 2 or 3 allies in one skill cast, they likely took out your #1 threat and whoever was next to them. The random targeting of Melchi's revive might revive the less-threatening one. | *If the enemy takes out 2 or 3 allies in one skill cast, they likely took out your #1 threat and whoever was next to them. The random targeting of Melchi's revive might revive the less-threatening one. | ||
*Can't cast Bulwarks until somebody dies first, and can't re-cast Bulwarks after the ones from the chain effect wear off. | *Can't cast Bulwarks until somebody dies first, and can't re-cast Bulwarks after the ones from the chain effect wear off. | ||
Revision as of 08:39, 1 November 2023
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||||
| C | C | C | - | ||||
| Pros |
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| Cons |
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| Notes |
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| Synergies | - | ||||||