Difference between revisions of "Koga Saburo/Builds"
m (→Build(s)) |
m ([BOT] Tier list sync) |
||
Line 32: | Line 32: | ||
*He is nigh unusable without Panel 2 in Democalypse, as [[Soaring Blades]] only has 3 charges by default. Unlocking Panel 2 increases this to 6, which is just enough for a Prelim team, or a non-Mot team for Boss. | *He is nigh unusable without Panel 2 in Democalypse, as [[Soaring Blades]] only has 3 charges by default. Unlocking Panel 2 increases this to 6, which is just enough for a Prelim team, or a non-Mot team for Boss. | ||
*Has AI issues when used on defense - AI will usually target demons with high HP instead of trying to kill off frail demons. This can be very devastating if he decides to go for evasive demons like [[Angra Mainyu]]. | *Has AI issues when used on defense - AI will usually target demons with high HP instead of trying to kill off frail demons. This can be very devastating if he decides to go for evasive demons like [[Angra Mainyu]]. | ||
+ | *While [[Soaring Blades]] has a high crit rate, it is not unfailable especially against targets running [[Epitome of Fortitude]]. Crit-boosting transfers like [[Epitome of Finesse]], [[Savage Glee]] and [[Auto-Rebellion]] go a long way in improving his consistency. | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} |
Revision as of 00:58, 23 September 2021
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Koga Saburo |
4 | 5 | 4 | 5 | 3 | ||
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
PvE Builds
PvP Builds
Archetype(s)
- Purple: Force Amp for damage boost. Also saves a skill transfer slot.
Skill Transfers
Damage Boosters to dish out as much damage as possible. Crit boosters to generate half Press Turns. Accuracy for dodge tanks.
Damage Boosters:
- Force Survivor/Enhancement: Extra Force damage modifier. Survivor gives him an Endure, to make up for his frailty.
- Death Blow: Extra damage modifier. Pairs well with Auto-Rebellion.
- Force Boost: Early game/budget option.
Crit Boosters:
- Auto-Rebellion: Guarantees a crit on T1.
- Savage Glee: Gives him more consistent crits with Soaring Blades' 50% crit rate.
- Epitome of Finesse: Crit + accuracy modifier.
- Bloody Glee: Early game/budget option.
Accuracy Boosters:
- Great Aim: Highest accuracy modifier.
- Epitome of Finesse: Crit + accuracy modifier.
- Epitome of Aggression: Accuracy modifier + Ailment resistance.
- Good Aim: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed even further
Brands
- Stat priorities: Phys ATK%, Phys AC%, Speed%
- War: Boosts damage output.
- Divine: Allows him to spam Soaring Blades, and cast it on T1 against Ulice.
- Aim: Boosts accuracy.
- Speed: Boosts team speed if needed.
Mitama
- STR (20): To boost damage output
- AGI (20): Increases his accuracy and team speed.
- LUK (10): Increases his chances of landing attacks and crits.
Build(s)
Blade Runner | |||
---|---|---|---|
Transferred Skills | Notes:
A T1 team's wet dream. Speed, damage and crits all in 1. A must have for most T1 teams as he contains many elements required for a T1 team. Boosts hyper fast variants to higher speeds and allows Anti-Midrange variants to keep up with faster teams. His passive is perfect for other Physical attackers by helping with their accuracy. | ||
Auto-Rebellion | Force Survivor | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
War/Divine + Speed/Aim with Phys ATK% | |||
Target Stats | |||
- |