Difference between revisions of "Yoshitsune/Builds"
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+ | ==PvE Builds== | ||
+ | ===Archetype(s)=== | ||
+ | * Purple: Innate Phys Amp to boost Vorpal Blade and Hassou Tobi damage. Also saves a skill slot | ||
+ | * Teal: Drain Phys for drain teams to cheese certain boss fights. | ||
+ | |||
+ | ===Skill Transfers=== | ||
+ | Damage boosters for Vorpal Blade and Hassou Tobi. | ||
+ | |||
+ | Damage Boosters: | ||
+ | * Phys Amp: Highest Phys damage modifier if not Purple. | ||
+ | * Butcher: Boosts AOE and Random damage for Vorpal Blade and Hassou Tobi. | ||
+ | * Epitome of Carnage: Boosts Phys damage, plus increases crit rate. | ||
+ | * Death Blow: Boosts crit damage. Perfect when used in Hell Gongen Teams. | ||
+ | * Charge: Useful for kiwamis for a Charge strat to dish out tons of damage. | ||
+ | * Phys Boost: Early game/budget option. | ||
+ | * Serial Killer: Early game/budget option. | ||
+ | |||
+ | ===Brands=== | ||
+ | *Stat priorities: Phys ATK%, Phys AC% | ||
+ | * War: Boosts his damage ouput even higher. | ||
+ | * Aim: Boosts his accuracy to ensure no Press Turns are wasted. | ||
+ | * Speed: Helps to boost team speed if needed. | ||
+ | |||
+ | ===Mitama=== | ||
+ | # AGI (20): To boost his accuracy and team speed. | ||
+ | # STR (20): Boosts his Phys ATK and therefore, his damage output. | ||
+ | # LUK (10): Increases his chances of landing crits and his chances of landing hits. | ||
+ | |||
+ | ===Build(s)=== | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=PVE King | ||
+ | |archetype=Purple | ||
+ | |skill1=Butcher | ||
+ | |skill2=Epitome of Carnage | ||
+ | |stmitama=20 | ||
+ | |mamitama= | ||
+ | |vimitama= | ||
+ | |agmitama=20 | ||
+ | |lumitama=10 | ||
+ | |brands=War + Aim with Phys ATK%. | ||
+ | |lvreq= | ||
+ | |hpreq= | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes= The king of PVE, no need for divines thanks to Mana Aid. P2 helps him spam Hassou Tobi twice in 1 wave which is a must have for end game content where enemy HP is inflated especially so for Bos 11-12. Charge can be used alongside Templar Dragon for a Charge Strat to melt Kiwami Boss' HP. Death Blow can replace EOC is you are using him in a Hell Gongen team for max damage. Teal can be used if using in a drain team, just transfer Phys Amp instead of EOC. | ||
+ | }} | ||
+ | |||
+ | ==PvP Builds== |
Revision as of 11:51, 20 August 2021
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Yoshitsune |
5 | 2 | 2 | 4 | 5 | ||
Pros |
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Cons |
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Notes | - | ||||||
PvE Builds
Archetype(s)
- Purple: Innate Phys Amp to boost Vorpal Blade and Hassou Tobi damage. Also saves a skill slot
- Teal: Drain Phys for drain teams to cheese certain boss fights.
Skill Transfers
Damage boosters for Vorpal Blade and Hassou Tobi.
Damage Boosters:
- Phys Amp: Highest Phys damage modifier if not Purple.
- Butcher: Boosts AOE and Random damage for Vorpal Blade and Hassou Tobi.
- Epitome of Carnage: Boosts Phys damage, plus increases crit rate.
- Death Blow: Boosts crit damage. Perfect when used in Hell Gongen Teams.
- Charge: Useful for kiwamis for a Charge strat to dish out tons of damage.
- Phys Boost: Early game/budget option.
- Serial Killer: Early game/budget option.
Brands
- Stat priorities: Phys ATK%, Phys AC%
- War: Boosts his damage ouput even higher.
- Aim: Boosts his accuracy to ensure no Press Turns are wasted.
- Speed: Helps to boost team speed if needed.
Mitama
- AGI (20): To boost his accuracy and team speed.
- STR (20): Boosts his Phys ATK and therefore, his damage output.
- LUK (10): Increases his chances of landing crits and his chances of landing hits.
Build(s)
PVE King | |||
---|---|---|---|
Transferred Skills | Notes:
The king of PVE, no need for divines thanks to Mana Aid. P2 helps him spam Hassou Tobi twice in 1 wave which is a must have for end game content where enemy HP is inflated especially so for Bos 11-12. Charge can be used alongside Templar Dragon for a Charge Strat to melt Kiwami Boss' HP. Death Blow can replace EOC is you are using him in a Hell Gongen team for max damage. Teal can be used if using in a drain team, just transfer Phys Amp instead of EOC. | ||
Butcher | Epitome of Carnage | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
War + Aim with Phys ATK%. | |||
Target Stats | |||
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