Difference between revisions of "Raphael/Builds"
(→Role Summary) |
(Phrasing edits. Removed bit about dishing damage before battle begins as his passive doesn't do damage.) |
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|offensive=7|defensive=7 | |offensive=7|defensive=7 | ||
|pro= | |pro= | ||
− | * | + | *[[Tailwind]] does massive damage against single targets, ideal for Bosses or cleaning up in PVP. |
*Innate Pierce with decent Magic + Revive makes for a good unique Skill | *Innate Pierce with decent Magic + Revive makes for a good unique Skill | ||
− | *Good for Sloth, | + | *Good for PVE content like [[Brands of Sin]] Sloth, the general story and [[Aura Gate]] |
|con= | |con= | ||
− | * | + | *His chain attack does not deal damage, unlike [[Uriel]] and [[Gabriel]]. |
*Needs team built around him | *Needs team built around him | ||
}}<section end=tierentry /> | }}<section end=tierentry /> |
Revision as of 02:53, 23 January 2020
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||
---|---|---|---|---|---|
PVE | PVP | Offense | Defense | ||
Raphael |
7 | 7 | 7 | ||
Pros |
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Cons | |||||