Difference between revisions of "Uriel/Builds"
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*Chain effects do not consume press turns even when hitting NDR. | *Chain effects do not consume press turns even when hitting NDR. | ||
*Innate Pierce with decent Magic + Revive makes for a good unique Skill | *Innate Pierce with decent Magic + Revive makes for a good unique Skill | ||
| − | *Good for PVE content like [[Brands of Sin]] Sloth, the general story and [[Aura Gate]] (note that | + | *Good for PVE content like [[Brands of Sin]] Sloth, the general story and [[Aura Gate]] (note that his passive will kill demons before they have a chance to talk) |
|con= | |con= | ||
*Needs Team built around him | *Needs Team built around him | ||
Revision as of 02:51, 23 January 2020
| Info | Builds | Lore |
Contents
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||
|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||
| 8 | 9 | 9 | |||
| Pros |
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| Cons |
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