Difference between revisions of "Corrosive Malice"

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<nowiki>+40% to hit rate and damage dealt by single-target attacks while having 1 or more counts of Malice.</nowiki><br>
 
<nowiki>+40% to hit rate and damage dealt by single-target attacks while having 1 or more counts of Malice.</nowiki><br>
 
<nowiki>While the one with this skill is alive, and all party members have at least one count of Malice, all enemies will receive the following effect:</nowiki><br>
 
<nowiki>While the one with this skill is alive, and all party members have at least one count of Malice, all enemies will receive the following effect:</nowiki><br>
<nowiki>+20% to damage received from Critical hits.</nowiki>
+
<nowiki>+30% to damage received from Critical hits.</nowiki>
 
|levels=<nowiki></nowiki><br>
 
|levels=<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
<nowiki>Lv2:+5% to AC.</nowiki><br>
+
<nowiki>Lv2: +5% to AC.</nowiki><br>
<nowiki>Lv3:+10% to AC.</nowiki><br>
+
<nowiki>Lv3: +10% to AC.</nowiki><br>
<nowiki>Lv4:+20% to AC.
+
<nowiki>Lv4: +20% to AC.</nowiki>
</nowiki>
 
 
|icon={{{icon}}}
 
|icon={{{icon}}}
 
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{{ #ifeq: {{{icon}}} | yes | | {{:Corrosive Malice/Demons}}}}
 
{{ #ifeq: {{{icon}}} | yes | | {{:Corrosive Malice/Demons}}}}

Latest revision as of 13:03, 19 August 2025

Type Description
Passive.png Corrosive Malice | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞

Adds Phys Pierce.
+50% to own effect on Battle Speed. +100% to Critical hit rate.
Decreases the count of Spirit Chains (Intimidation) applied to self by 2.
Activates the following Chain Effect when attacking first at the start of battle:
Grants the party an additional Press Turn Icon, places one count of Malice on all party members, and then places all party members into a state of Might.
While the one with this skill is alive, all party members will receive the following effect:
+40% to hit rate and damage dealt by single-target attacks while having 1 or more counts of Malice.
While the one with this skill is alive, and all party members have at least one count of Malice, all enemies will receive the following effect:
+30% to damage received from Critical hits.

Lv2: +5% to AC.
Lv3: +10% to AC.

Lv4: +20% to AC.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Shiva M
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png