Difference between revisions of "Queen Mab/Builds"
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<section begin=tierentry />{{TierListData|demon=Queen Mab|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Yellow | <section begin=tierentry />{{TierListData|demon=Queen Mab|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Yellow | ||
|pve=B | |pve=B | ||
| − | |offensive= | + | |offensive=C|defensive=C |
|pro= | |pro= | ||
*[[Queen of the Night]] removes barriers and casts [[Tarukaja]] at the start of turn, in addition to firing off a 60bp bulwark-piercing Fire/Elec attack to all enemies and casting [[Rakunda]] any time another party member acts. This passive also gives [[Fire Pierce]], [[Elec Pierce]], +15% to both Fire/Elec damage (or +25% when maxed out), as well as granting the party (including herself) another +25% Fire/Elec damage, making [[Queen Mab]] a democalypse beast. | *[[Queen of the Night]] removes barriers and casts [[Tarukaja]] at the start of turn, in addition to firing off a 60bp bulwark-piercing Fire/Elec attack to all enemies and casting [[Rakunda]] any time another party member acts. This passive also gives [[Fire Pierce]], [[Elec Pierce]], +15% to both Fire/Elec damage (or +25% when maxed out), as well as granting the party (including herself) another +25% Fire/Elec damage, making [[Queen Mab]] a democalypse beast. | ||
Latest revision as of 11:34, 1 July 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||||
| B | C | C | - | ||||
| Pros |
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| Cons |
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| Notes | - | ||||||
| Synergies | - | ||||||