Difference between revisions of "Kumbhanda"

From SMT: Dx2 Wiki
Jump to: navigation, search
(Updated by Sire. This was done by a bot.)
(Updated by Sire. This was done by a bot.)
Line 18: Line 18:
 
|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1060 (232/421)
+
|max_hp= 1060 (227/422)
|max_str= 192 (99/421)
+
|max_str= 192 (95/422)
|max_mag= 88 (356/421)
+
|max_mag= 88 (354/422)
|max_vit= 147 (232/421)
+
|max_vit= 147 (227/422)
|max_agi= 200 (45/421)
+
|max_agi= 200 (45/422)
|max_luck= 158 (149/421)
+
|max_luck= 158 (142/422)
 
|patk= 733
 
|patk= 733
 
|pdef= 587
 
|pdef= 587

Revision as of 12:50, 7 August 2024

Stats

Kumbhanda.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- - Null Weak Null - Null
Info
Rarity Race Grade AI
5★ Haunt 83 Attack
6★ Stats
HP 1060 (227/422) Vitality 147 (227/422)
Strength 192 (95/422) Agility 200 (45/422)
Magic 88 (354/422) Luck 158 (142/422)
PATK 733 PDEF 587
MATK 514 MDEF 535
Innate Skills
Passive.png Death Blow Passive +20% to critical hit damage.
Passive.png Kumbhanda (Skill) Passive Adds Ice/Force Pierce.

Increases Evasion and Phys Hit rate by 40%.
Increases Critical hit rate by 100%.
HP stops at 300 upon receiving the first killing blow.
Activates the following Chain Effect at the start of the 1st turn:
Lowers the Ice/Force Attribute Affinities of the enemies with the highest and lowest current HP by 3 levels, then inflicts 2 counts of Spirit Chains (Corrosion) to each of them.

Activates the following Chain Effect when Souljack is used: Inflicts Fractional damage equivalent to 50% of Max HP (Max damage: 2500) to all enemies. (Activates once per turn)
Multi.png Souljack 6 MP Inflicts Ice/Force damage (Physical, Power: 260) with Bulwark Pierce to a single enemy, then adds two counts of Spirit Chains (Corrosion) to the target.

Activates the following Chain Effect if the attack is successful: Grants the party an additional Press Turn Icon. (Once per turn)
Attribute selected automatically.

Ignores all death prevention skills.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Force.png Rending Wind 6 MP Inflicts Force (Physical) damage (Power: 90) with 30% crit rate on all enemies.
Gacha: Passive.png Wicked Strike Passive +20% to Critical hit rate, +20% to Critical hit damage.
ArchYellow.png
Awaken: Passive.png Epitome of Finesse Passive +20% to Critical hit rate, +15% to Phys hit rate.
Gacha: Passive.png Epitome of Aggression Passive +15% to Phys hit rate, -45% chance of receiving status ailments.
ArchPurple.png
Awaken: Passive.png Master Assassin Passive +20% to single-target attack skill damage.
Gacha: Passive.png Epitome of Martial Arts Passive +15% to hit rate. +10% to Physical damage.
ArchTeal.png
Awaken: Passive.png Repel Dark Passive Adds Dark Repel.
Gacha: Passive.png Barrier Survivor Passive HP stops at 1 HP upon receiving the first killing blow.
Activates the following Chain Effect at the beginning of the 1st turn: Cast a Barrier on self.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +15% to Ice/Force damage. Reduces the cost of Souljack by 1 MP. Activates the following Chain Effect at the start of the 1st turn: Increases the ATK, DEF, and EV/AC of all party members by 20% (1 turn), and decreases the ATK, DEF, and EV/AC of all enemies by 20%. +30% to Ice/Force damage.
Panel Step Stat Bonus HP: +250(MAX) Phys ATK:+100(MAX) HP: +250(MAX)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Kumbhanda/Sword Kumbhanda/Shield

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Kumbhanda.jpg Kumbhanda
Purple Yellow Purple Yellow S B B -
Pros
  • Kumbhanda (Skill) is a pretty strong passive that supplies Kumbhanda with 40% AC and EV, 100% Crit Rate, and a handy 300 HP Endure. It also lowers the Ice AND Force Attribute Affinity of 2 enemy demons by 3 levels, ensuring that they are weak (unless they have Attribute Affinity Reinforcement) and applies 2 counts of Spirit Chains of Corrosion at the start of the first turn, bypassing Applied Count Reduction abilities such as Kuzuryu's and P1 Inanna's.
  • Souljack is also an extremely strong active skill that pierces bulwarks, hits for 260 BP and applies 2 more counts of Spirit Chains of Corrosion, additionally granting an extra Press Turn if successful. Being Dual Element (Ice/Force) also provides variety and allows her to manoeuver around Anti-Pierce in case that is needed.
  • Souljack also activates an AoE 50% Max HP Fractional attack that hits for up to 2500 HP, that could serve as a potential sweep up for any remaining low HP enemies.
  • Ice and Force also means that she can find good use in both Sloth 14 and Avarice 14 as a strong DPS with Press Turn Generation.
  • A 3 level Attribute Affinity Reduction allows players to bulldoze Hell's Park 100 with any Ice/Force team.
  • Her panels provide various useful effects, such as, up to 45% Ice/Force damage, MP cost Reduction for Souljack, and an Invasion at the start of the first turn.
  • All archetypes have some general use case, but Purple for damage from Master Assassin is generally the best.
Cons
  • Her stats are generally rather average. 192 Strength is not particularly great, and neither is 147 Vitality. 200 Agility is on the faster side, but it's really not that much, and she doesn't have any speed boosters to account for it either.
  • The 3 level Ice/Force Attribute Affinity Reduction is a one time thing. It will not activate again, and won't activate across waves either for PvE or Battle Tournament due to being a "Start of 1st Turn" chain effect.
  • Weak to Elec, and you would need a transfer if you want to cover that weakness.
  • The Souljack fractional is not a lot against most enemies in PvE or the stronger side of T2 PvP demons, especially because it is capped at 2500 HP. It's also use-restricted to only once per turn.
Notes -
Synergies
  Info   Builds   Lore    

Official Profile

A demon from Hindu mythology and a female monster that drains energy from humans.

She stands three meters tall and has red hair and black skin. Kumbhanda has a human body but the head of a white horse and is said to often transform into a gourd.

Originally serving Rudra, the god of storms, Kumbhanda was later integrated into Buddhist scriptures, where she became a follower of Zouchouten (Virūḍhaka). She is also referred to as Enmiki due to her tendency to interrupt those trying to fall asleep and bring about calamities.