Difference between revisions of "Mozgus/Builds"
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<section begin=tierentry />{{TierListData|demon=Mozgus|pvebest1=Red|pvpbest1=Yellow|pvpbest2=Teal | <section begin=tierentry />{{TierListData|demon=Mozgus|pvebest1=Red|pvpbest1=Yellow|pvpbest2=Teal | ||
|pve=C | |pve=C | ||
− | |offensive= | + | |offensive=C|defensive=C |
|democPrelim=2 | |democPrelim=2 | ||
|democBoss=2 | |democBoss=2 | ||
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*Extremely potent panels take him from an average tanky demon to an anti-t1 powerhouse. 70% hp, 650 flat PDEF, 20% accuracy, a start of turn heal, [[Null Mortal]], 25% crit damage reduction, and a [[Charge]] effect once per turn when [[God 1000 Fist Cannon]] goes off gives him massive potential to counter sweep T1 teams when they crit. | *Extremely potent panels take him from an average tanky demon to an anti-t1 powerhouse. 70% hp, 650 flat PDEF, 20% accuracy, a start of turn heal, [[Null Mortal]], 25% crit damage reduction, and a [[Charge]] effect once per turn when [[God 1000 Fist Cannon]] goes off gives him massive potential to counter sweep T1 teams when they crit. | ||
|con= | |con= | ||
+ | *Weak to Fire unless Teal. | ||
*[[God 1000 Fist Cannon]] has low base power. | *[[God 1000 Fist Cannon]] has low base power. | ||
*Needs a lot of Accuracy investment due to bad AGI. | *Needs a lot of Accuracy investment due to bad AGI. |
Revision as of 11:37, 21 July 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Mozgus |
C | C | C | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||