Difference between revisions of "Michael/Builds"

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(Role Summary)
(Role Summary: Panel 1 boosts speed too. Most Heralds don't have any Light Pierce, so Mastema is not notable since he at least gets it eventually. Removed speedster con as he has 70% speed boost.)
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*[[Soul Judgement]] deals massive damage against single targets, ideal for Bosses and [[Democalypse]].
 
*[[Soul Judgement]] deals massive damage against single targets, ideal for Bosses and [[Democalypse]].
 
*While he has pretty mediocre MAG stats, Panels 1 and 3 help to offset this by providing him a whopping +40% to Light damage.
 
*While he has pretty mediocre MAG stats, Panels 1 and 3 help to offset this by providing him a whopping +40% to Light damage.
*Panel 2 and 4 increase his Battle Speed, allowing him to act as the team's [[Speedster]] particularly for [[Archangels]].
+
*Panels 1, 2, and 4 increase his Battle Speed by 70% in total, allowing him to act as the team's [[Speedster]] particularly for [[Archangels]].
*Panel 4 confers Light Pierce to all Herald and Divine demons in the party. This is very useful for [[Mastema]] who does not have Light Pierce until panel 4.
+
*Panel 4 confers Light Pierce to all Herald and Divine demons in the party. This is very useful, as most demons of those races have Light spells but no Light Pierce.
 
*Panel 4 also provides a 15% damage boost to all Herald and Divine demons in the party (himself included). This is very useful for Archangel teams in both PvP and [[Democalypse]].
 
*Panel 4 also provides a 15% damage boost to all Herald and Divine demons in the party (himself included). This is very useful for Archangel teams in both PvP and [[Democalypse]].
 
*Yellow gives him access to discounted [[Mediarahan]], allowing him to double as a healer in PvE.
 
*Yellow gives him access to discounted [[Mediarahan]], allowing him to double as a healer in PvE.
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*Expensive to fuse (only 5+5 fusion paths are available).
 
*Expensive to fuse (only 5+5 fusion paths are available).
 
*No Pierce until Panel 4 and overall mediocre stats.
 
*No Pierce until Panel 4 and overall mediocre stats.
*Does not have [[Speedster]] innately which in turn consumes a skill slot.
 
 
*Needs Panel 4 to be good in PvP, requiring a lot of investment.
 
*Needs Panel 4 to be good in PvP, requiring a lot of investment.
 
*Mostly helps as a speedy demon that might help trigger [[Aniel]] without chain effects triggering [[Demeter]] in PVP.
 
*Mostly helps as a speedy demon that might help trigger [[Aniel]] without chain effects triggering [[Demeter]] in PVP.

Revision as of 12:26, 17 February 2024

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Michael.jpg Michael
Teal Red Yellow Red Teal C F F -
Pros
  • Soul Judgement deals massive damage against single targets, ideal for Bosses and Democalypse.
  • While he has pretty mediocre MAG stats, Panels 1 and 3 help to offset this by providing him a whopping +40% to Light damage.
  • Panels 1, 2, and 4 increase his Battle Speed by 70% in total, allowing him to act as the team's Speedster particularly for Archangels.
  • Panel 4 confers Light Pierce to all Herald and Divine demons in the party. This is very useful, as most demons of those races have Light spells but no Light Pierce.
  • Panel 4 also provides a 15% damage boost to all Herald and Divine demons in the party (himself included). This is very useful for Archangel teams in both PvP and Democalypse.
  • Yellow gives him access to discounted Mediarahan, allowing him to double as a healer in PvE.
  • Very good set of resistances, especially in Teal.
Cons
  • Weak to Dark unless Teal.
  • Expensive to fuse (only 5+5 fusion paths are available).
  • No Pierce until Panel 4 and overall mediocre stats.
  • Needs Panel 4 to be good in PvP, requiring a lot of investment.
  • Mostly helps as a speedy demon that might help trigger Aniel without chain effects triggering Demeter in PVP.
  • Soul Judgement being random target is ill-suited for PvP, as it is a liability against Demeter.
  • Red is not suited for Democalypse boss, since it may cause AI to use Thunderclap instead of Soul Judgement, resulting in less damage output.
Notes -
Synergies -

PvE Builds

Archetype(s)

  • Red: Discounted Thunderclap for a strong ST attack.
  • Yellow: Discounted Mediarahan for healing if needed
  • Teal: Repel Dark to cover his weakness

Skill Transfers

Damage boosters so Soul Judgement will deal as much damage as possible. Damage Boosters:

  • Light Amp: Highest Light damage modifier.
  • Butcher: Boosts Soul Judgement
  • Light Survivor: Light damage modifier + endure.
  • Light Boost: Early game/budget option.
  • Serial Killer: Early game/budget option.

Other/Misc. Skills:

  • Speedster: Boosts team speed even further.

Brands

  • Stat priorities: Mag ATK%, Speed%
  • Divine: Allows him to cast Soul Judgement more often.
  • Spell: Boosts his damage.
  • Speed: Boosts team speed even further

Mitama

  1. MAG (20): Boosts his damage output.
  2. AGI (20): To boost team speed.

Build(s)

"Closest to god" lol
ArchTeal.png Transferred Skills Notes:

Must be P4 otherwise he is detriment to Archangels. Allows Archangels to become faster, deal more damage and gain Light Pierce. Soul Judgement allows him to be a boss killer.

Speedster Light Amp
Infused Mitama
Ma 20 Ag 20
Brands
Divine + Speed with Mag ATK%
Target Stats
-


PvP Builds