Difference between revisions of "Koga Saburo/Builds"
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*[[Dragon of Defense]] passively increases his accuracy and provides a full [[Agile Cry]] buff swing, which greatly helps him (and his allies) land hits. | *[[Dragon of Defense]] passively increases his accuracy and provides a full [[Agile Cry]] buff swing, which greatly helps him (and his allies) land hits. | ||
*[[Soaring Blades]] is a multi-hitting Force (Physical) ST nuke that chains into another multi-hit Force AOE. Not only does it hit hard thanks to high base crit rate (50%) and innate [[Force Amp]] in Purple, it's also very spammable thanks to a low MP cost of 5. | *[[Soaring Blades]] is a multi-hitting Force (Physical) ST nuke that chains into another multi-hit Force AOE. Not only does it hit hard thanks to high base crit rate (50%) and innate [[Force Amp]] in Purple, it's also very spammable thanks to a low MP cost of 5. | ||
− | *High base AGI and increased Battle Speed from Panel 2 make him | + | *High base AGI and increased Battle Speed from Panel 2 make him an option for fast teams. Transfer [[Speedster]] if you need even more zoom! |
− | * | + | *When you do encounter Force Anti-Pierce, you can simply cast [[Soaring Blades]] on another demon that does not Drain/Repel it - even if the chain AOE is Anti-Pierced, it won't consume Press Turns due to it being a chain effect. |
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|con= | |con= | ||
− | *Weak to Ice | + | *Weak to Ice. |
*Loses turns if he misses even 1 of 4 ST [[Soaring Blades]] strikes. Missing on the AOE is fine though, as missed chain effects won't consume Press Turns. | *Loses turns if he misses even 1 of 4 ST [[Soaring Blades]] strikes. Missing on the AOE is fine though, as missed chain effects won't consume Press Turns. | ||
− | * | + | *Without support from [[Masakado B]], the forced Force AoEs will cause problems against [[Demeter]] teams, as it'll cause her to re-cast Bulwarks - in some cases undoing the damage you just dealt. |
*His damage has fallen to a point where he isn't particularly useful in PVP, and his usage limits severely hurt his PVE usage. | *His damage has fallen to a point where he isn't particularly useful in PVP, and his usage limits severely hurt his PVE usage. | ||
|notes= | |notes= | ||
− | *He is nigh unusable without Panel 2 in Democalypse, as [[Soaring Blades]] only has 3 charges by default. Unlocking Panel 2 increases this to 6, which is just enough for a Prelim team, or a non- | + | *He is nigh unusable without Panel 2 in Democalypse, as [[Soaring Blades]] only has 3 charges by default. Unlocking Panel 2 increases this to 6, which is just enough for a Prelim team, or a non-PTgen team for Boss. |
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*While [[Soaring Blades]] has a high crit rate, it is not infallible especially against targets running [[Epitome of Fortitude]]. Crit-boosting transfers like [[Epitome of Finesse]], [[Savage Glee]] and [[Auto-Rebellion]] go a long way in improving his consistency. | *While [[Soaring Blades]] has a high crit rate, it is not infallible especially against targets running [[Epitome of Fortitude]]. Crit-boosting transfers like [[Epitome of Finesse]], [[Savage Glee]] and [[Auto-Rebellion]] go a long way in improving his consistency. | ||
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Latest revision as of 04:28, 20 December 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Koga Saburo |
B | D | D | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
PvP Builds
Archetype(s)
- Purple: Force Amp for damage boost. Also saves a skill transfer slot.
Skill Transfers
Damage Boosters to dish out as much damage as possible. Crit boosters to generate half Press Turns. Accuracy for dodge tanks.
Damage Boosters:
- Force Survivor/Enhancement: Extra Force damage modifier. Survivor gives him an Endure, to make up for his frailty.
- Wicked Strike: Crit damage + crit rate modifier.
- Death Blow: Extra damage modifier. Pairs well with Auto-Rebellion.
- Force Boost: Early game/budget option.
Crit Boosters:
- Auto-Rebellion: Guarantees a crit on T1.
- Wicked Strike: Crit damage + crit rate modifier.
- Savage Glee: Gives him more consistent crits with Soaring Blades' 50% crit rate.
- Epitome of Finesse: Crit + accuracy modifier.
- Bloody Glee: Early game/budget option.
Accuracy Boosters:
- Great Aim: Highest accuracy modifier.
- Epitome of Finesse: Crit + accuracy modifier.
- Epitome of Aggression: Accuracy modifier + Ailment resistance.
- Good Aim: Early game/budget option.
Other/Misc. Skills:
- Speedster: Boosts team speed even further
Brands
- Stat priorities: Phys ATK%, Phys AC%, Speed%
- War: Boosts damage output.
- Divine: Allows him to spam Soaring Blades, and cast it on T1 against Ulice.
- Aim: Boosts accuracy.
- Speed: Boosts team speed if needed.
Mitama
- STR (20): To boost damage output
- AGI (20): Increases his accuracy and team speed.
- LUK (10): Increases his chances of landing attacks and crits.
Build(s)
Blade Runner | |||
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Transferred Skills | Notes:
A T1 team's wet dream. Speed, damage and crits all in 1. A must have for most T1 teams as he contains many elements required for a T1 team. Boosts hyper fast variants to higher speeds and allows Anti-Midrange variants to keep up with faster teams. His passive is perfect for other Physical attackers by helping with their accuracy. Use him to weaken tanks with the first hit of Soaring Blades, which then the 2nd AOE hit will soften the other enemies to make cleanup with other powerful attackers a breeze, plus it can help get around demons with/runs revives like XWM, Erl, Clotho, Lachesis, Nebiros, etc. | ||
Auto-Rebellion | Force Survivor | ||
Infused Mitama | |||
St 20 Ag 20 Lu 10 | |||
Brands | |||
War/Divine + Speed/Aim with Phys ATK% | |||
Target Stats | |||
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