Difference between revisions of "King of Vengeance"
(Updated by Sire. This was done by a bot.) |
(Updated by Sire. This was done by a bot.) |
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|target=Self | |target=Self | ||
|description=<nowiki>Adds Phys Pierce.</nowiki><br> | |description=<nowiki>Adds Phys Pierce.</nowiki><br> | ||
− | <nowiki>Activates the following Chain Effect at the start of enemy turn: | + | <nowiki>Activates the following Chain Effect at the start of enemy turn: Adds a Bulwark of approximately 3,000 HP to self. (1 turn) (Bulwark values are dependent on max HP.) Becomes immune to Mortal skills. (1 turn)</nowiki><br> |
− | |||
<nowiki>Activates the following Chain Effect at the end of enemy turn: Inflicts 20% fractional damage (1,000 max) on all enemies based on their max HP, and enters a state of Might and Charge.</nowiki><br> | <nowiki>Activates the following Chain Effect at the end of enemy turn: Inflicts 20% fractional damage (1,000 max) on all enemies based on their max HP, and enters a state of Might and Charge.</nowiki><br> | ||
<nowiki>Each Chain Effect can only activate once per battle.</nowiki> | <nowiki>Each Chain Effect can only activate once per battle.</nowiki> |
Revision as of 01:12, 9 April 2022
Type | Description |
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King of Vengeance | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞
Adds Phys Pierce. |
Demons to transfer skill from | |
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Default / Gacha Archetype | Demon |
Demons with skill | |
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Awakened Archetype | Demon |
Innate Skills |
Arioch |