Difference between revisions of "Give me Jewels"
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|levels=<nowiki></nowiki><br> | |levels=<nowiki></nowiki><br> | ||
<nowiki></nowiki><br> | <nowiki></nowiki><br> | ||
− | <nowiki>*Fractional damage will not be affected by stat/damage increase or reduction effects.</nowiki> | + | <nowiki>*Fractional damage will not be affected by stat/damage increase or reduction effects.</nowiki><br> |
+ | <nowiki></nowiki><br> | ||
+ | <nowiki>Lv2: +5% to max HP.</nowiki><br> | ||
+ | <nowiki>Lv3: +10% to max HP.</nowiki><br> | ||
+ | <nowiki>Lv4: +20% to max HP.</nowiki> | ||
|icon={{{icon}}} | |icon={{{icon}}} | ||
}} | }} | ||
{{ #ifeq: {{{icon}}} | yes | | {{:Give me Jewels/Demons}}}} | {{ #ifeq: {{{icon}}} | yes | | {{:Give me Jewels/Demons}}}} |
Revision as of 09:33, 3 June 2022
Type | Description |
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Give me Jewels | Demons | MP: passive | Skill Points: - | Target: All Enemies | Use Limit: ∞
Activates the following Chain Effect at the start of enemy turn: Inflicts 10% fractional damage (300 max) on all enemies based on their current HP and drains 1 MP. |
Demons to transfer skill from | |
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Default / Gacha Archetype | Demon |
Demons with skill | |
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Awakened Archetype | Demon |
Innate Skills |
Alice A |