Difference between revisions of "Halo of Hallel"
(Updated by AkA. This was done by a bot.) |
(Updated by AkA. This was done by a bot.) |
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<nowiki>Boost Level 1: Adds Null Curse.</nowiki><br> | <nowiki>Boost Level 1: Adds Null Curse.</nowiki><br> | ||
<nowiki>Boost Level 2: Lydia will target all party members.</nowiki><br> | <nowiki>Boost Level 2: Lydia will target all party members.</nowiki><br> | ||
− | <nowiki>Boost Level 3: Activates the Chain Effect "Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)" at the beginning of own turn. | + | <nowiki>Boost Level 3: Activates the Chain Effect "Increases ATK, DEF and EV/AC of all party members by 20%. (1 turn)" at the beginning of own turn.</nowiki><br> |
+ | <nowiki>*Chain Effect activation is dependent on Boost level before start of own turn.</nowiki> | ||
|icon={{{icon}}} | |icon={{{icon}}} | ||
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{{ #ifeq: {{{icon}}} | yes | | {{:Halo of Hallel/Demons}}}} | {{ #ifeq: {{{icon}}} | yes | | {{:Halo of Hallel/Demons}}}} |
Revision as of 16:48, 13 February 2021
Type | Description |
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Halo of Hallel | Demons | MP: passive | Skill Points: - | Target: Self | Use Limit: {{{uselimit}}}
Adds Light Pierce. Activates the Chain Effect "Enters a state of Lydia." at the beginning of own turn and gains 1 Boost level. |
Demons to transfer skill from | |
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Default / Gacha Archetype | Demon |
Demons with skill | |
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Awakened Archetype | Demon |
Innate Skills |
Flauros Hallel |