Difference between revisions of "Black Rider/Builds"
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== Role Summary == | == Role Summary == | ||
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! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense | ! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense | ||
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− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierDataBeta|demon=Black Rider|pvebest1=Teal|pvebest2=|pvebest3=|pvpbest1=Purple |
− | |pve= | + | |pve=2 |
− | |offensive= | + | |offensive=3|defensive=3 |
|pro= | |pro= | ||
*[[Soul Divide]] punishes healing by dealing Fractional damage based on their current health. Useful in [[Brands of Sin]] Vanity stages where healing is abundant. | *[[Soul Divide]] punishes healing by dealing Fractional damage based on their current health. Useful in [[Brands of Sin]] Vanity stages where healing is abundant. | ||
− | *[[Famine]] deals fractional damage and saps MP at the end of | + | *[[Soul Divide]] also punishes passive healing such as [[Guan Yu]]'s [[Loyal God of War]] and [[Hecate]]'s [[Lunar Awakening]]. |
− | + | *[[Famine]] deals fractional damage to all enemies and saps 2 MP at the end of their turn. Pairs well with [[Alice A]] for a devastating MP denial comp. | |
*Decent Magic stat and good Panels can make him a strong Ice mage. | *Decent Magic stat and good Panels can make him a strong Ice mage. | ||
|con= | |con= | ||
+ | *Weak to Fire | ||
*[[Soul Divide]] damage is based on Current Health and cannot kill targets. | *[[Soul Divide]] damage is based on Current Health and cannot kill targets. | ||
− | * | + | *High AGI makes him awkward to slot in slow teams, despite the great synergy with [[Alice A]]. |
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}}<section end=tierentry /> | }}<section end=tierentry /> | ||
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Revision as of 11:17, 26 September 2020
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Black Rider |
2 | 3 | 3 | - | - | ||
Pros |
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Cons |
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Notes | - | ||||||