Difference between revisions of "Uriel/Builds"

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(Role Summary: angels down to 8)
(Role Summary: shortening bullet points)
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|pve=8
 
|pve=8
 
|offensive=8|defensive=8
 
|offensive=8|defensive=8
|pro=*When combined with two other Herald or Divine demons, [[God's Fire]] dishes out massive damage even before battle really begins. It also gives your party a [[Tarukaja]] attack buff, further increasing damage from their chain attacks.
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|pro=*When combined with two other Herald or Divine demons, [[God's Fire]] dishes out massive damage even before battle really begins. It also gives your party a [[Tarukaja]] attack buff.
 
*Chain effects do not consume press turns even when hitting NDR.
 
*Chain effects do not consume press turns even when hitting NDR.
 
*Innate Pierce with decent Magic + Revive makes for a good unique Skill.
 
*Innate Pierce with decent Magic + Revive makes for a good unique Skill.

Revision as of 05:44, 17 May 2020

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Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Uriel.jpg Uriel
Teal Purple Purple 8 8 8
Pros
  • When combined with two other Herald or Divine demons, God's Fire dishes out massive damage even before battle really begins. It also gives your party a Tarukaja attack buff.
  • Chain effects do not consume press turns even when hitting NDR.
  • Innate Pierce with decent Magic + Revive makes for a good unique Skill.
  • Part of a very strong PVP strategy: Archangels
  • Good for PVE content like Brands of Sin Sloth, the general story and Aura Gate (note that his passive will kill demons before they have a chance to talk)
Cons
  • Needs Team built around him.
  • Countered severely by P2 Asherah, a very common demon.
  • Non-fusable and not obtainable through the general gem banner or the summon files.

PvE Builds

PvP Builds