Difference between revisions of "Michael/Builds"

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(Role Summary)
(Role Summary)
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<section begin=tierentry />{{TierData|demon=Michael|pvebest1=Teal|pvpbest1=Teal
 
<section begin=tierentry />{{TierData|demon=Michael|pvebest1=Teal|pvpbest1=Teal
 
|pve=7
 
|pve=7
|offensive=1|defensive=1
+
|offensive=3|defensive=2
|pro=*High dmg multi hit spell
+
|pro=*High Damage Multi-Hit Spell
*Panels can boost his dmg alot
+
*Panels can boost his Damage alot
*Excellent for Light weak bosses
+
*Excellent for Light weak Bosses
|con=*No innate pierce
+
|con=
*Mediocre stats
+
*No innate Pierce and mediocre Stats
*Needs good transfers to boost dmg
+
*Random Targetting means worse wave clear and bad PvP Targetting
 +
*Needs good transfers to boost Damage
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}

Revision as of 11:36, 23 January 2020

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Michael.jpg Michael
Teal Teal 7 3 2
Pros
  • High Damage Multi-Hit Spell
  • Panels can boost his Damage alot
  • Excellent for Light weak Bosses
Cons
  • No innate Pierce and mediocre Stats
  • Random Targetting means worse wave clear and bad PvP Targetting
  • Needs good transfers to boost Damage

PvE Builds

PvP Builds