Difference between revisions of "Macha/Builds"
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| − | *[[Red-Feathered Macha]] provides Phys Pierce, a 50% increase to her Battle Speed, +20% to her AC, a +100% Crit rate, and two Endures with 1 HP per battle. Additionally, it lets her start the battle under a state of [[Might]], and if attacking first, places 1 count of [[Spirit Chains of Intimidation]] on all enemies while casting Tarukaja+. | + | *[[Red-Feathered Macha]] provides Phys Pierce, Null [[Charm]], a 50% increase to her Battle Speed, +20% to her AC, a +100% Crit rate, and two Endures with 1 HP per battle. Additionally, it lets her start the battle under a state of [[Might]], and if attacking first, places 1 count of [[Spirit Chains of Intimidation]] on all enemies while casting Tarukaja+. |
**When Macha deals Physical damage under a state of Might, she will not consume a Press Turn Icon. This is particularly significant as it has NO turn or battle limit. (Does not apply for [[Democalypse]].) | **When Macha deals Physical damage under a state of Might, she will not consume a Press Turn Icon. This is particularly significant as it has NO turn or battle limit. (Does not apply for [[Democalypse]].) | ||
| − | *Besides being the first | + | **Her built in [[Speedster]] effect pairs perfectly with her high Ag stat, allowing her to act as the team’s Speedbot. |
| + | *Besides being the first unit capable of casting Tarukaja+, she is also the first unit to introduce a +20% to Phys damage [[Party Effect]], which applies to all teams in a game mode and even after she is knocked out. | ||
*[[Macha Slash]] is a 250BP ST attack that Bulwark Pierces, re-casts Tarukaja+ and sends Macha into another state of [[Might]]. | *[[Macha Slash]] is a 250BP ST attack that Bulwark Pierces, re-casts Tarukaja+ and sends Macha into another state of [[Might]]. | ||
**As the [[Might]] re-application only activates once per turn, this means that Macha will be able to use 2 free Press Turn Icons while dealing damage. | **As the [[Might]] re-application only activates once per turn, this means that Macha will be able to use 2 free Press Turn Icons while dealing damage. | ||
*Good and useful awakening (except Teal) and Gacha skills, alongside useful Panel upgrades. P2 is the main highlight, as it adds Null [[Bind]], [[Mute]], and [[Curse]], while restoring 2MP to all party members and re-activating Tarukaja+ once per turn. | *Good and useful awakening (except Teal) and Gacha skills, alongside useful Panel upgrades. P2 is the main highlight, as it adds Null [[Bind]], [[Mute]], and [[Curse]], while restoring 2MP to all party members and re-activating Tarukaja+ once per turn. | ||
| − | + | ||
|con= | |con= | ||
| + | *No ailment immunities until P2. | ||
*Lackluster Strength stat in 172. Even when landing critical hits, she will do very mediocre amounts of damage. | *Lackluster Strength stat in 172. Even when landing critical hits, she will do very mediocre amounts of damage. | ||
*No defensive utility, so if she doesn't attack first, she and her team are liable to being completely wiped out. | *No defensive utility, so if she doesn't attack first, she and her team are liable to being completely wiped out. | ||
| − | * | + | *Overshadowed by other Speedbots such as [[Shiva M]] and [[Hayataro]], who also provide offensive buff swings, better support effects, and are faster. |
| + | |||
|notes= | |notes= | ||
|pairwith= | |pairwith= | ||
| − | *{{DemonIcon| | + | *'''T1''' {{DemonIcon|Raidou Kuzunoha & Gouto|size=32px}} {{DemonIcon|Hayataro|size=32px}} {{DemonIcon|Shiva M|size=32px}} |
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
Latest revision as of 09:19, 13 September 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | Tournament | |||
| A | B | B | A | ||||
| Pros |
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| Cons |
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| Notes | - | ||||||
| Synergies | |||||||