Difference between revisions of "Demiurge"

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|rarity= 5
 
|rarity= 5
 
|ai= Attack
 
|ai= Attack
|max_hp= 1197 (82/431)
+
|max_hp= 1197 (84/433)
|max_str= 122 (225/431)
+
|max_str= 122 (225/433)
|max_mag= 222 (23/431)
+
|max_mag= 222 (23/433)
|max_vit= 176 (83/431)
+
|max_vit= 176 (85/433)
|max_agi= 98 (386/431)
+
|max_agi= 98 (388/433)
|max_luck= 164 (84/431)
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|max_luck= 164 (84/433)
 
|patk= 586
 
|patk= 586
 
|pdef= 584
 
|pdef= 584

Latest revision as of 11:07, 7 December 2024

Stats

Demiurge.jpg Elemental Resistances
Phys.png

Phys

Fire.png

Fire

Ice.png

Ice

Elec.png

Elec

Force.png

Force

Light.png

Light

Dark.png

Dark

- Null Null Resist Resist Null Null
Info
Rarity Race Grade AI
5★ Vile 99 Attack
6★ Stats
HP 1197 (84/433) Vitality 176 (85/433)
Strength 122 (225/433) Agility 98 (388/433)
Magic 222 (23/433) Luck 164 (84/433)
PATK 586 PDEF 584
MATK 796 MDEF 634
Innate Skills
Almighty.png Megidolaon 8 MP Inflicts Almighty (Magic) damage with 120 power on All Enemies.
Passive.png False God Passive +10% to Almighty damage.

While the demon with this skill is alive, Pierce will have no effect on any party member that can repel the attribute they are attacked with.
Activates the following Chain Effect when a party member (Including self) Repels an enemy attack:

Inflict Almighty (Magic) damage (Power: 120) on all enemies.
Passive.png Supreme Creator Passive Reduces the cost of all skills by 1 MP.

While the one with this skill is alive, Pierce will have no effect on any party member that can drain the attribute they are attacked with.
Activates the following Chain Effect when a party member (Including self) Drains an enemy attack:

Heals HP of all party members (Power: 90), and MP by 2.
ArchClear.png
Awaken:
Gacha: -
ArchRed.png
Awaken: Almighty.png Ars Magna 8 MP Inflicts Almighty (Magic) damage (Power: 200) on a single enemy.
Gacha: Passive.png Almighty Boost Passive +15% to Almighty damage.
ArchYellow.png
Awaken: Support.png Invasion 8 MP Increases ATK, DEF and EV/AC of all party members by 20% and reduces all enemy ATK, DEF and EV/AC by 20%. (1 turn)
Gacha: Passive.png Epitome of Endurance Passive -25% to this demon's affect on Battle Speed. +20% to max HP.
ArchPurple.png
Awaken: Passive.png Null Mortal Passive Adds Null Mortal.
Gacha: Passive.png Infernal Mask Passive -60% chance of receiving status ailments.
ArchTeal.png
Awaken: Passive.png Null Elec-Force Passive Adds Null Elec/Null Force.
Gacha: Passive.png Null Phys Passive Adds Phys Null.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus +20% Phys evasion rate. +20% to HP Healing skill effectiveness. Reduces the cost of all skills by 1 MP. Activates the following Chain Effect when the enemy enters a state of Repel Magic: Removes Repel Magic from all enemies. +10% to Almighty damage. +30% to max HP.
Panel Step Stat Bonus HP: +250(MAX) Mag ATK: +100(MAX) HP: +250(MAX)

Availability

  • Banner s.png Only available from a banner specific event.
  • Gacha s.png Available from the gacha.

Demiurge/Sword Demiurge/Shield

  Info   Builds   Lore    


Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense Tournament
Demiurge.jpg Demiurge
Any Purple Red C D D D
Pros
  • One of the handful demons in the game with access to both Drain Pierce and Repel Pierce, Demiurge makes it easy to outfit your team with Anti-Pierce coverage, shutting down most elemental AOEs.
  • To add insult to injury (or in this case more injury to injury), False God triggers an Almighty AOE counter as powerful as Megidolaon upon a repel, which deals respectable damage thanks to his decent MAG stat and boost to Almighty damage.
  • Supreme Creator provides a team-wide HP and MP heal upon a drain, which can be useful if run in bulky sustain teams. It also passively reduces the MP cost of all his skills by 1 MP, giving you more flexibility in brands.
  • Red grants him access to discounted Ars Magna, a powerful single target Almighty attack.
Cons
  • Completely overshadowed by Kalki, Yggdrasil and Baphomet A, who all have Drain Pierce and Repel Pierce and also a whole lot of utility and damage.
  • Difficult to build optimally as he wants both damage and bulk/evasion; focusing on one will cause the other to suffer as a result.
  • Attribute affinity down completely shuts down his niche. He went from being high tier in PvP to completely irrelevant.
Notes
  • He can cast Invasion during the Democalypse Boss Phase, providing you a one-turn Offensive Cry. It only lasts one turn though, so he will need to repeatedly waste turns casting it, making it an average tech at best.
Synergies -

PvE Builds

PvP Builds

Archetype(s)

  • Red: Ars Magna for a strong Almighty ST nuke skill.
  • Yellow: Invasion for buff control. Not as useful when other demons can do much better.
  • Purple: Null Mortal to ensure he is not easily removed to keep up his anti-pierce auras.

Skill Transfers

Strong passives to support the anti-pierce playstyle of the team. Damage Boosters if you want to make a more offensive build.

Passives:

  • Epitome of Endurance: Adds bulk + lowers team speed (Useful when paired with IS users like Pales, SurtA, etc.)
  • Epitome of Fortitude: Adds bulk + crit resistance. Great against physical oriented teams.
  • Enduring Soul/+: Adds surviability so the anti-pierce auras are always live.
  • Null Bind: Protects him from bind so the benefits of False God and Supreme Creator will always activate.
  • Infernal Mask: Gives him high ailment resistance.
  • Evade: Provides added evasion to pair with his P1.
  • Auto Skills: Provides buff control if needed.
  • Lunar Prosperity/Downfall: Same as the autos but 2 in 1. Lunar is more useful since teammates with IS are more common.
  • Endure: Early game/budget option.
  • Dodge: Early game/budget option.
  • Hellish Mask: Early game/budget option.

Damage Boosters:

  • Almighty Boost/Survivor: Boosts almighty damage for Megidolaon, False God and Ars Magna if red. Survivor gives him an Endure.
  • Butcher: Boosts AOE damage for Megidolaon + False God.
  • Serial Killer: Early game/budget option.

Brands

  • Stat priorities: HP%, Mag ATK%.
  • Life: Adds more bulk to live as long as possible.
  • Divine: Allows him to Megidolaon and Ars Magna more frequently. More useful for an offensive build.
  • Ward: Protects him from ailments for 3 turns.
  • Dodge: Pairs well with his P1 + any evasion transfers for a dodge tank build.

Mitama

  1. VIT (20): To boost his HP.
  2. MAG (20): Boosts his damage
  3. LUK (10): Increases his chances of dodging and reduces his chances of receiving ailments.

Build(s)

Witness me!
ArchPurple.png Transferred Skills Notes:

This build is to keep him alive as long as possible to ensure the anti-pierce auras are live. Build can be very flexible and the teammates used are more important. You can go full anti-pierce with strong demons with Repels and Drains. Fire and Elec D/R is important to not get curb stomped by teams with SurtA and SurtA Xisters. Or you can go the Pales route with Pales and Echidna and one demon with good D/Rs. If P2, Ubeelze is a great teammate since P2 removes enemy almighty magic repel so Ubeelze can spam Death Flyers freely. Revivers like XWM and Echi are pretty much mandatory so Demi can be on the field constantly.

Epitome of Endurance Epitome of Fortitude
Infused Mitama
Ma 20 Vi 20
Brands
Life + Ward with HP%
Target Stats
-


  Info   Builds   Lore    

Official Profile

An imperfect god of Gnosticism who created the material world. According to Gnostics of the Roman Empire, the Demiurge proclaims himself as God; when Adam and Eve gain "knowledge," he cast them out in anger. The Demiurge wishes for the souls of humans to be trapped in the material world forever.