Difference between revisions of "Chaos Seeker"

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(Created page with "{{SkillTable |skill=Chaos Seeker |type=passive |cost=Passive |uselimit= |sp=<nowiki>-</nowiki> |target=Self |description=<nowiki>Adds Force Pierce.</nowiki><br> <nowiki>Adds N...")
 
(Updated by Sire. This was done by a bot.)
 
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|sp=<nowiki>-</nowiki>
 
|sp=<nowiki>-</nowiki>
 
|target=Self
 
|target=Self
|description=<nowiki>Adds Force Pierce.</nowiki><br>
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|description=<nowiki>Adds Force Pierce. Adds Null Bind/Charm. </nowiki><br>
<nowiki>Adds Null Bind/Charm.</nowiki><br>
 
 
<nowiki>+25% to Force damage. +50% to Max HP. +50% to own effect on Battle Speed.</nowiki><br>
 
<nowiki>+25% to Force damage. +50% to Max HP. +50% to own effect on Battle Speed.</nowiki><br>
<nowiki>All party members will start the battle with 3 counts of Attribute Affinity Reinforcement for 1 turn.</nowiki><br>
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<nowiki>All party members will start the battle with 3 counts of Attribute Affinity Reinforcement (1 turn).</nowiki><br>
<nowiki>While the one with this skill is alive, all party members will receive the following effect:</nowiki><br>
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<nowiki>While the demon with this skill is alive, Pierce will have no effect on any party member that can repel or drain the attribute they are attacked with.</nowiki><br>
<nowiki>The Repel/Drain Attribute will function normally, even when the incoming attack has a pierce effect.</nowiki><br>
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<nowiki>*The effect regarding the Repel/Drain Attribute Affinities will not activate during Break System battles.</nowiki><br>
 
<nowiki>Activates the following Chain Effect when the enemy strikes first at the start of battle as well as at the start of the enemy turn:</nowiki><br>
 
<nowiki>Activates the following Chain Effect when the enemy strikes first at the start of battle as well as at the start of the enemy turn:</nowiki><br>
 
<nowiki>Places 3 counts of Decay on the enemy with the highest current HP, and then places 1 count of Fortify on all party members.</nowiki>
 
<nowiki>Places 3 counts of Decay on the enemy with the highest current HP, and then places 1 count of Fortify on all party members.</nowiki>
 
 
|levels=<nowiki></nowiki><br>
 
|levels=<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
 
<nowiki></nowiki><br>

Latest revision as of 11:49, 25 August 2024

Type Description
Passive.png Chaos Seeker | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞

Adds Force Pierce. Adds Null Bind/Charm.
+25% to Force damage. +50% to Max HP. +50% to own effect on Battle Speed.
All party members will start the battle with 3 counts of Attribute Affinity Reinforcement (1 turn).
While the demon with this skill is alive, Pierce will have no effect on any party member that can repel or drain the attribute they are attacked with.
*The effect regarding the Repel/Drain Attribute Affinities will not activate during Break System battles.
Activates the following Chain Effect when the enemy strikes first at the start of battle as well as at the start of the enemy turn:
Places 3 counts of Decay on the enemy with the highest current HP, and then places 1 count of Fortify on all party members.

Lv2:+5% to max HP.
Lv3:+10% to max HP.

Lv4:+20% to max HP.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Baphomet A
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png