Difference between revisions of "Marici"
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|rarity= 5 | |rarity= 5 | ||
|ai= Attack | |ai= Attack | ||
− | |max_hp= 934 ( | + | |max_hp= 934 (357/431) |
− | |max_str= 195 ( | + | |max_str= 195 (84/431) |
− | |max_mag= 129 ( | + | |max_mag= 129 (261/431) |
− | |max_vit= 120 ( | + | |max_vit= 120 (357/431) |
− | |max_agi= 158 ( | + | |max_agi= 158 (149/431) |
− | |max_luck= 160 ( | + | |max_luck= 160 (116/431) |
|patk= 739 | |patk= 739 | ||
|pdef= 559 | |pdef= 559 | ||
|matk= 600 | |matk= 600 | ||
|mdef= 526 | |mdef= 526 | ||
− | |panel1= +20% to Phys hit rate. +20% to Critical hit rate. | + | |panel1= +20% to Phys hit rate. +20% to Critical hit rate. While the one with this skill is alive, all party members will receive the following effect: +20% to Phys hit rate. |
− | |panel2= Activates the following Chain Effect when | + | |panel2= +2 to Max MP. Activates the following Chain Effect when a party member downs a demon: Restores 2MP to all party members. While the one with this skill is alive, all party members will receive the following effect: +15% to damage dealt when landing a Criti |
− | |panel3= +20% to Phys/Light damage. | + | |panel3= +20% to Phys/Light damage. Activates the following Chain Effect when Shimmer Arrow is used: Places one count of Spirit Chains (Indignation) on the enemy with the highest Phys ATK. (Activates once per turn) |
− | |panel4= | + | |panel4= Activates the following Chain Effect when striking first at the start of battle or when a party member uses a Phys Skill: Inflicts Light damage (Physical, Power: 30) with Bulwark Pierce to all enemies, then places self into a state of Might. (Up to 4 times per turn) *Damage dealt by this skill is dependent on Phys ATK and ignores all death prevention skills. |
|panel1stats= HP: +250(MAX) | |panel1stats= HP: +250(MAX) | ||
|panel2stats= Phys ATK: +100(MAX) | |panel2stats= Phys ATK: +100(MAX) | ||
|panel3stats= HP: +250(MAX) | |panel3stats= HP: +250(MAX) | ||
− | |panel4stats= | + | |panel4stats= HP: +250(MAX) |
|transfer_skill= Enduring Soul + | |transfer_skill= Enduring Soul + | ||
|innate_skill1= Shimmer Arrow | |innate_skill1= Shimmer Arrow |
Latest revision as of 06:41, 1 November 2024
Stats
Elemental Resistances | |||||||
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- | Null | - | - | - | Resist | - |
Info | |||
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Rarity | Race | Grade | AI |
5★ | Kishin | 90 | Attack |
6★ Stats | |||||||
---|---|---|---|---|---|---|---|
HP | 934 (357/431) | Vitality | 120 (357/431) | ||||
Strength | 195 (84/431) | Agility | 158 (149/431) | ||||
Magic | 129 (261/431) | Luck | 160 (116/431) | ||||
PATK | 739 | PDEF | 559 | ||||
MATK | 600 | MDEF | 526 |
Innate Skills | Shimmer Arrow Passive Activates the following Chain Effect when a member of your party (including self) activates a Phys skill: Inflicts Light (Magic) damage (Power: 80) with Light Pierce effect on a single enemy. The damage inflicted by this skill is dependent on Phys ATK. Daylight Blade 6 MP Inflicts Phys (Physical, Power: 200) damage with Bulwark Pierce and a 50% Critical hit rate on a single enemy and enters into a state of Concentrate if the attack is successful.
*Ignores all death prevention skills. |
Gacha: - | |
Awaken: Myriad Arrows 7 MP Inflicts Phys (Physical) damage 2 to 5 times with 65 power on Random Enemy/(ies).
| |
Gacha: Auto-Rebellion Passive Activates the following Chain Effect at the beginning of the 1st turn: Self enters a state of Might. The next Phys attack will have a Critical effect.
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Panel 1 | Panel 2 | Panel 3 | Panel 4 | |
Panel Completion Bonus | +20% to Phys hit rate. +20% to Critical hit rate. While the one with this skill is alive, all party members will receive the following effect: +20% to Phys hit rate. | +2 to Max MP. Activates the following Chain Effect when a party member downs a demon: Restores 2MP to all party members. While the one with this skill is alive, all party members will receive the following effect: +15% to damage dealt when landing a Criti | +20% to Phys/Light damage. Activates the following Chain Effect when Shimmer Arrow is used: Places one count of Spirit Chains (Indignation) on the enemy with the highest Phys ATK. (Activates once per turn) | Activates the following Chain Effect when striking first at the start of battle or when a party member uses a Phys Skill: Inflicts Light damage (Physical, Power: 30) with Bulwark Pierce to all enemies, then places self into a state of Might. (Up to 4 times per turn) *Damage dealt by this skill is dependent on Phys ATK and ignores all death prevention skills. |
Panel Step Stat Bonus | HP: +250(MAX) | Phys ATK: +100(MAX) | HP: +250(MAX) | HP: +250(MAX) |
Availability
- Fusions to make this demon
- Fusions using this demon
- Available as a Multi-Fusion.
- Available from the gacha.
Info | Builds | Lore |
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Marici |
B | C | C | - | |||
Pros |
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Cons |
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Notes |
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Synergies | |||||||
PvE Builds
PvP Builds
Info | Builds | Lore |
Official Profile
Known as Marishiten in Japan, she is a sun goddess of Buddhism. Her name means "light" or "heat haze". In Japan, she was worshipped by warriors, said to give the benefits of protection from harm and the ability to attack the enemy without being noticed. She is often portrayed as having 3 heads, 6 or 8 arms with weapons like swords, bows, and vajira.