Difference between revisions of "Osiris/Builds"
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Mulholland (talk | contribs) (2025 Update) |
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<section begin=tierentry />{{TierListData|demon=Osiris|pvebest1=Purple|pvpbest1=Purple | <section begin=tierentry />{{TierListData|demon=Osiris|pvebest1=Purple|pvpbest1=Purple | ||
|pve=A | |pve=A | ||
| − | |offensive= | + | |offensive=B|defensive=B |
|pro= | |pro= | ||
*Bulky, with innate +100% to Max HP from [[Life Surge]] and [[Inventio]]. [[Dark Vital]] in purple grants an extra +20% HP. | *Bulky, with innate +100% to Max HP from [[Life Surge]] and [[Inventio]]. [[Dark Vital]] in purple grants an extra +20% HP. | ||
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*Good panels that add [[Null Bind]], great for helping [[Osiris]]'s chains always fire off, extra dark damage and bulk, and a 1-turn [[Defensive Cry]], helping with survivability. | *Good panels that add [[Null Bind]], great for helping [[Osiris]]'s chains always fire off, extra dark damage and bulk, and a 1-turn [[Defensive Cry]], helping with survivability. | ||
|con= | |con= | ||
| − | *No way to remove revive seal | + | *No way to remove revive seal is an issue against [[Chefei]]. |
| + | *Not fast enough or supportive enough to fit on a T1 team, nor bulky enough and lacks the supportive benefits of most newer T2 units. | ||
|notes= | |notes= | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
Latest revision as of 06:13, 7 September 2025
Role Summary
| Name | Best Archetype(s) | PVE | PVP | ||||
|---|---|---|---|---|---|---|---|
| PVE | PVP | Offense | Defense | ||||
| A | B | B | - | ||||
| Pros |
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| Cons |
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| Notes | - | ||||||
| Synergies | - | ||||||