Difference between revisions of "Summon Elementals"

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|target=All Enemies
 
|target=All Enemies
 
|description=<nowiki>Can be used every 2 turns. Automatically selects one of the following effects to activate depending on the situation:</nowiki><br>
 
|description=<nowiki>Can be used every 2 turns. Automatically selects one of the following effects to activate depending on the situation:</nowiki><br>
<nowiki>Salamander: Inflicts Fire (Magic) damage (Power: 150) with Fire Pierce effect on all enemies. Reduces DEF of all enemies by 20% if the attack is successful. (3 turns)</nowiki><br>
+
<nowiki>Salamander: Inflicts Fire (Magic) damage (Power: 160) with Fire Pierce effect on all enemies. Reduces DEF of all enemies by 20% if the attack is successful. (3 turns)</nowiki><br>
<nowiki>Undine: Inflicts Ice (Magic) damage (Power: 150) with Ice Pierce effect on all enemies. Reduces ATK of all enemies by 20% if the attack is successful. (3 turns)</nowiki><br>
+
<nowiki>Undine: Inflicts Ice (Magic) damage (Power: 160) with Ice Pierce effect on all enemies. Reduces ATK of all enemies by 20% if the attack is successful. (3 turns)</nowiki><br>
<nowiki>Sylph: Inflicts Force (Magic) damage (Power: 150) with Force Pierce effect on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (3 turns)</nowiki>
+
<nowiki>Sylph: Inflicts Force (Magic) damage (Power: 160) with Force Pierce effect on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (3 turns)</nowiki>
 
|levels=<nowiki></nowiki><br>
 
|levels=<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
 
<nowiki></nowiki><br>

Latest revision as of 22:45, 29 May 2024

Type Description
Multi.png Summon Elementals | Demons | MP: 7 | Skill Points: - | Target: All Enemies | Use Limit: ∞

Can be used every 2 turns. Automatically selects one of the following effects to activate depending on the situation:
Salamander: Inflicts Fire (Magic) damage (Power: 160) with Fire Pierce effect on all enemies. Reduces DEF of all enemies by 20% if the attack is successful. (3 turns)
Undine: Inflicts Ice (Magic) damage (Power: 160) with Ice Pierce effect on all enemies. Reduces ATK of all enemies by 20% if the attack is successful. (3 turns)
Sylph: Inflicts Force (Magic) damage (Power: 160) with Force Pierce effect on all enemies. Reduces EV/AC of all enemies by 20% if the attack is successful. (3 turns)

Lv2:+6% to damage dealt using this skill.
Lv3:+9% to damage dealt using this skill.
Lv4:+12% to damage dealt using this skill.
Lv5:+15% to damage dealt using this skill.

Lv6:+15% to damage dealt using this skill. + MP cost of this skill -1.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Schierke
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png