Difference between revisions of "Alice A/Sword"

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(Updated by Sire. This was done by a bot.)
 
(Updated by Sire. This was done by a bot.)
 
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|swordname=Loneliness
 
|swordname=Loneliness
 
|talentname=Red Plushie
 
|talentname=Red Plushie
|talenteffect=Adds Dark Pierce.\nActivates the following Chain Effect when the enemy is inflicted with Curse:\nRemoves Null Mortal resulting from Good Status from all enemies. (Activates once per turn.)
+
|talenteffect=Adds Dark Pierce. Activates the following Chain Effect when the enemy is inflicted with Curse: Removes Evade Mortal resulting from Good Status from all enemies. (Activates once per turn.)
|pmincrease=Mag ATK 125%
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|pmincrease=Mag ATK 120%
 
|elementincrease=Dark 20%
 
|elementincrease=Dark 20%
|physacc=25%
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|physacc=20%
 
|critchance=20%
 
|critchance=20%
|innate_skill1=What Should We Play?
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|innate_skill1=What Should We Play
 
|innate_skill2=Mudodyne
 
|innate_skill2=Mudodyne
 
|armament_awaken=I Want Friends
 
|armament_awaken=I Want Friends

Latest revision as of 08:56, 19 April 2023

Sword

Loneliness
Loneliness.jpg Red Plushie Adds Dark Pierce. Activates the following Chain Effect when the enemy is inflicted with Curse: Removes Evade Mortal resulting from Good Status from all enemies. (Activates once per turn.)
Max Stats
physical/magic increase Mag ATK 120% Element Increase Dark 20%
Physical Accuracy 20% Critical Chance 20%
Innate Skills
Fractional.png What Should We Play 6 MP Inflicts 50% fractional damage (Max: 3000) on a single enemy based on max HP, with the following Chain Effect: 100% chance to inflict Curse on all enemies.
Dark.png Mudodyne 6 MP Inflicts Dark (Magic) damage with 160 power on a Single Enemy.
Fractional.png I Want Friends 6 MP Activates [I Wanna Be Together] when there is a Cursed enemy, activates [It's Fine, Right?] when there isn't. [It's Fine, Right?]: Inflicts 50% fractional damage (Max: 3000) on all enemies based on current HP, with an 80% chance to inflict Curse. [I Wanna Be Together]: Inflicts 50% fractional damage (Max: 3000) on all Cursed enemies based on max HP, with a 100% chance to inflict Mortal *Ignores all death prevention skills.
Spirit Merge Panel Upgrades
Panel 1 Panel 2 Panel 3
Panel Completion Bonus Decreases the cost of [I Want Friends] and [What Should We Play?] by 1MP. While the one with this skill is alive, all party members will receive the following effect: +10% chance to inflict status ailments. Activates the following Chain Effect after using [I Want Friends] or [What Should We Play?]: Inflicts 50% fractional damage (Max: 3000) based on current HP to a single enemy, and then inflict Curse on a single enemy with an 80% success rate. (Activates once per turn.)
Panel Step Stat Bonus Mag ATK +50(MAX) Mag ATK +50(MAX) Mag ATK +50(MAX)