Alice A/Sword
Sword
Loneliness | ||||||||
---|---|---|---|---|---|---|---|---|
Red Plushie | Adds Dark Pierce. Activates the following Chain Effect when the enemy is inflicted with Curse: Removes Evade Mortal resulting from Good Status from all enemies. (Activates once per turn.) | |||||||
Max Stats | ||||||||
physical/magic increase | Mag ATK 120% | Element Increase | Dark 20% | |||||
Physical Accuracy | 20% | Critical Chance | 20% |
Innate Skills | What Should We Play 6 MP Inflicts 50% fractional damage (Max: 3000) on a single enemy based on max HP, with the following Chain Effect: 100% chance to inflict Curse on all enemies. I Want Friends 6 MP Activates [I Wanna Be Together] when there is a Cursed enemy, activates [It's Fine, Right?] when there isn't. [It's Fine, Right?]: Inflicts 50% fractional damage (Max: 3000) on all enemies based on current HP, with an 80% chance to inflict Curse. [I Wanna Be Together]: Inflicts 50% fractional damage (Max: 3000) on all Cursed enemies based on max HP, with a 100% chance to inflict Mortal *Ignores all death prevention skills.
|
Panel 1 | Panel 2 | Panel 3 | |
Panel Completion Bonus | Decreases the cost of [I Want Friends] and [What Should We Play?] by 1MP. | While the one with this skill is alive, all party members will receive the following effect: +10% chance to inflict status ailments. | Activates the following Chain Effect after using [I Want Friends] or [What Should We Play?]: Inflicts 50% fractional damage (Max: 3000) based on current HP to a single enemy, and then inflict Curse on a single enemy with an 80% success rate. (Activates once per turn.) |
Panel Step Stat Bonus | Mag ATK +50(MAX) | Mag ATK +50(MAX) | Mag ATK +50(MAX) |