Difference between revisions of "Guan Yu/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
− | |||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Guan Yu|pvebest1=Red|pvebest2=Teal|pvebest3=|pvpbest1=Purple|pvpbest2=Teal |
− | |pve= | + | |pve=C |
− | |offensive= | + | |offensive=F|defensive=F |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=4 | |democBoss=4 | ||
Line 25: | Line 24: | ||
*Innate [[Savage Glee]] lets him Crit and generate Press Turns effectively, especially if given [[Epitome of Carnage]] or paired with Crit boosters like [[Asura Lord]] or [[Kartikeya]]. | *Innate [[Savage Glee]] lets him Crit and generate Press Turns effectively, especially if given [[Epitome of Carnage]] or paired with Crit boosters like [[Asura Lord]] or [[Kartikeya]]. | ||
*Purple gives him access to [[Null Mortal]], making him even harder to kill. | *Purple gives him access to [[Null Mortal]], making him even harder to kill. | ||
+ | *P4 gives him [[Charge]] on an ally death, helping him make comebacks. | ||
|con= | |con= | ||
*Low AGI stat means he will have accuracy issues. [[Dragon Blade]]'s chain effect will not activate if it misses on the first target. | *Low AGI stat means he will have accuracy issues. [[Dragon Blade]]'s chain effect will not activate if it misses on the first target. | ||
*Only has ST skills unless in Red, which reduces his overall PvP usefulness. | *Only has ST skills unless in Red, which reduces his overall PvP usefulness. | ||
*Highly dependent on the first kill for tempo. Failing to secure the first kill will result in him not having enough MP for the next turn. | *Highly dependent on the first kill for tempo. Failing to secure the first kill will result in him not having enough MP for the next turn. | ||
+ | *AoE chain after [[Dragon Blade]] makes it hard for him to avoid triggering [[Demeter]], severely hurting any potential in PVP. | ||
|notes= | |notes= | ||
*A [[Null Curse]] transfer makes him unkillable by [[Alice A]], and also stops Curse from interfering with [[Loyal God of War]] healing. | *A [[Null Curse]] transfer makes him unkillable by [[Alice A]], and also stops Curse from interfering with [[Loyal God of War]] healing. | ||
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Damage Boosters: | Damage Boosters: | ||
* Phys Amp: Highest Phys damage modifier if not purple. | * Phys Amp: Highest Phys damage modifier if not purple. | ||
+ | * Wicked Strike: Crit damage + crit rate modifier. | ||
* Epitome of Carnage: Phys damage + crit modifier. | * Epitome of Carnage: Phys damage + crit modifier. | ||
* Phys Survivor: Phys damage modifier + endure. | * Phys Survivor: Phys damage modifier + endure. | ||
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Crit Boosters: | Crit Boosters: | ||
* Auto-Rebellion: Gives him a guaranteed crit on T1 to nuke, and can allow him to constantly crit if he rack up kills and has P2. | * Auto-Rebellion: Gives him a guaranteed crit on T1 to nuke, and can allow him to constantly crit if he rack up kills and has P2. | ||
+ | * Wicked Strike: Crit damage + crit rate modifier. | ||
* Epitome of Carnage: Phys damage + crit modifier. | * Epitome of Carnage: Phys damage + crit modifier. | ||
* Epitome of Finesse: Crit + accuracy modifier. | * Epitome of Finesse: Crit + accuracy modifier. | ||
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Endures: | Endures: | ||
− | * Enduring Soul/+: Adds survivability | + | * Enduring Soul/+: Adds survivability. |
* Phys Survivor: Phys damage modifier + endure. | * Phys Survivor: Phys damage modifier + endure. | ||
* Endure: Early game/budget option. | * Endure: Early game/budget option. | ||
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===Brands=== | ===Brands=== | ||
*Stat priorities: Phys ATK%, HP%, Phys AC%, | *Stat priorities: Phys ATK%, HP%, Phys AC%, | ||
− | * Life: Adds | + | * Life: Adds bulk. |
* War: Boosts his damage. | * War: Boosts his damage. | ||
* Ward: Protects him from ailments for 3 turns. | * Ward: Protects him from ailments for 3 turns. | ||
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|use=Kratos but loyal. | |use=Kratos but loyal. | ||
|archetype=Purple | |archetype=Purple | ||
− | |skill1= | + | |skill1=Wicked Strike |
|skill2=Phys Amp | |skill2=Phys Amp | ||
|stmitama=20 | |stmitama=20 | ||
Line 100: | Line 103: | ||
|acreq= | |acreq= | ||
|evreq= | |evreq= | ||
− | |buildnotes=A true tank, he can dish out pain and he can take it as well. Pair with demons that can provide buff control and longevity such as XWM, Erl, etc. to spam Dragon Blade to your heart's content. He can easily snowball once he starts getting kills as he can also sustain himself while regenerating MP making MP control demons like Ulice not a concern. Teal can be used in a drain team | + | |buildnotes=A true tank, he can dish out pain and he can take it as well. Pair with demons that can provide buff control and longevity such as XWM, Erl, etc. to spam Dragon Blade to your heart's content. He can easily snowball once he starts getting kills as he can also sustain himself while regenerating MP making MP control demons like Ulice not a concern. Teal can be used in a drain team instead but you do lose out on Mortal immunity. |
}} | }} |
Latest revision as of 12:09, 11 March 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Guan Yu |
C | F | F | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
PvP Builds
Archetype(s)
- Purple: Null Mortal to protect him from Mortal attacks.
- Teal: Drain Phys. Makes him great in Drain teams.
Skill Transfers
Damage Boosters to dish out as much damage with Dragon Blade. Accuracy boosters to fix his shaky accuracy. Crit boosters to capitalize on his naturally high crit rate. Endures to keep him alive as long as possible.
Damage Boosters:
- Phys Amp: Highest Phys damage modifier if not purple.
- Wicked Strike: Crit damage + crit rate modifier.
- Epitome of Carnage: Phys damage + crit modifier.
- Phys Survivor: Phys damage modifier + endure.
- Phys Boost: Early game/budget option.
Crit Boosters:
- Auto-Rebellion: Gives him a guaranteed crit on T1 to nuke, and can allow him to constantly crit if he rack up kills and has P2.
- Wicked Strike: Crit damage + crit rate modifier.
- Epitome of Carnage: Phys damage + crit modifier.
- Epitome of Finesse: Crit + accuracy modifier.
- Bloody Glee: Early game/Budget option.
Accuracy Boosters:
- Great Aim: Highest accuracy modifier
- Epitome of Finesse: Crit + accuracy modifier.
- Epitome of Aggression: Accuracy modifier + Ailment resistance.
- Good Aim: Early game/budget option.
Endures:
- Enduring Soul/+: Adds survivability.
- Phys Survivor: Phys damage modifier + endure.
- Endure: Early game/budget option.
Brands
- Stat priorities: Phys ATK%, HP%, Phys AC%,
- Life: Adds bulk.
- War: Boosts his damage.
- Ward: Protects him from ailments for 3 turns.
- Aim: Boosts accuracy.
Mitama
- STR (20): To boost damage output.
- VIT (20): Boosts his bulk.
- LUK (10): Increases his chances of landing attacks and crits.
Build(s)
Kratos but loyal. | |||
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Transferred Skills | Notes:
A true tank, he can dish out pain and he can take it as well. Pair with demons that can provide buff control and longevity such as XWM, Erl, etc. to spam Dragon Blade to your heart's content. He can easily snowball once he starts getting kills as he can also sustain himself while regenerating MP making MP control demons like Ulice not a concern. Teal can be used in a drain team instead but you do lose out on Mortal immunity. | ||
Wicked Strike | Phys Amp | ||
Infused Mitama | |||
St 20 Vi 20 Lu 10 | |||
Brands | |||
Life + Aim/Ward with Phys ATK% | |||
Target Stats | |||
- |