Difference between revisions of "Zodd/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
− | |||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Zodd|pvebest1=Clear|pvebest2=Red|pvpbest1=Purple |
− | |pve= | + | |pve=C |
− | |offensive= | + | |offensive=D|defensive=D |
|democPrelim=3 | |democPrelim=3 | ||
|democBoss=1 | |democBoss=1 | ||
|pro= | |pro= | ||
− | *[[Rip]] does AOE Piercing Physical damage and heals him by 50% of the damage dealt. It also refunds 2 MP when maxed, allowing you to spam it repeatedly. | + | *[[Rip]] does AOE Piercing Physical damage and heals him by 50% of the damage dealt. It also refunds 2 MP when maxed, allowing you to spam it repeatedly. At max boost it has 170 BP and 70% crit rate, making it do massive damage when combined with his sky high STR stat. |
− | *[[Nosferatu]] increases his damage every turn (up to | + | *[[Nosferatu]] increases his damage every turn (up to 100% after 5 turns). This makes him excellent for long, sustained fights, especially since he can heal himself with [[Rip]]. It also grants Phys Pierce, bulk, accuracy, an endure, and damage bonus and reduction when he's under 50% HP. |
− | *[[Mana Aid]] in Clear is very useful for | + | *[[Mana Aid]] in Clear is very useful for PvE, as it ensures he can spam [[Rip]] every wave. |
*Very tanky thanks to incredible bulk and [[Nosferatu]] providing him a better [[Enduring Soul]]. Purple gives him [[Null Mortal]] which makes him even harder to kill. | *Very tanky thanks to incredible bulk and [[Nosferatu]] providing him a better [[Enduring Soul]]. Purple gives him [[Null Mortal]] which makes him even harder to kill. | ||
− | *Red | + | *Red grants a ST skill and Teal grants [[Drain Phys]], both having their uses. |
+ | *Great panels, with damage, accuracy, hp, an [[Infinite Chakra]] effect, and a chain effect when he's hit by a physical attack, doing an HP draining 80BP physical attack. | ||
|con= | |con= | ||
− | *Has accuracy issues due to low AGI and | + | *Has accuracy issues due to low AGI and middling LUK. |
− | * | + | *Being aoe focused can be a liability against [[Demeter]]. Consider using [[Charge]] to bypass her bulwarks. |
|notes= | |notes= | ||
− | *A very useful unit for beginners to cruise through the early parts of | + | *A very useful unit for beginners to cruise through the early parts of PvE. |
*Limited-time Collaboration unit. Nobody knows if he will be rerun. | *Limited-time Collaboration unit. Nobody knows if he will be rerun. | ||
}}<section end=tierentry /> | }}<section end=tierentry /> |
Latest revision as of 12:23, 3 November 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Zodd |
C | D | D | - | |||
Pros |
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Cons | |||||||
Notes |
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Synergies | - | ||||||