Difference between revisions of "Vishnu/Builds"

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(Role Summary: bumped to 7 pvp offense. same reason as Metatron)
(Role Summary: I don't think we can recommend clear anymore in good conscience. adding note about fusion)
 
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! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
+
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierData|demon=Vishnu|pvebest1=Clear|pvebest2=Red|pvpbest1=Red
+
<section begin=tierentry />{{TierListData|demon=Vishnu|pvebest1=Red|pvpbest1=Red
|pve=6
+
|pve=D
|offensive=7|defensive=6
+
|offensive=F|defensive=F
 +
|democPrelim=1
 +
|democBoss=2
 
|pro=
 
|pro=
*Very high magic and good bulk make him a tanky Mage, especially when combined with [[Avatar]].
+
*[[Avatar]] provides him free a [[Enduring Soul +]], while giving him additional MAG and HP from levels. Combined with decent natural bulk and Healing from Panel 1, this makes him a very tanky Mage.
*Gains discounted [[Megidolaon]] in Red.
+
*Panel 4 provides him a free [[Megido]]-proc at the end of your turn, useful for breaking [[Endure]]s and/or cleanup. In addition, it also gives him free [[Intimidating Stance]] which synergizes well with his low AGI.
*Good panels that give him free healing and MP reduction.  
+
*Red gains access to discounted [[Megidolaon]], which is further reduced to 5 MP once Panel 3 is unlocked.
 +
*[[Null Bind]] from Panel 1 ensures his chain effects will always go off. [[Null Curse]] from Panel 2 ensures he will always heal for decent amounts, in addition to being immune to [[Alice A]]'s AOE Mortal.
 
|con=
 
|con=
*Low AGI
+
*Weak to Fire.
*Fire weakness
+
*Expensive to fuse (only 5+5 fusion paths are available).
*Needs heavy investment from Brands and Panels to become really effective
+
*[[Bufudyne]] and [[Holy Wrath]] are wasted skills for PvP builds, and don't synergize with each other in PvE ones.
*Full Almighty / non-Piercing kit means he is shut down hard by [[Five Elements]].
+
*Lack of damage boosters means he will have poor damage output.
*Panel 2's auto-healing is a disaster against [[Black Rider]], since it cannot be turned off.
+
*Lack of Pierce and an Almighty-based kit means he is shut down hard by [[Five Elements]] and similar effects.
 +
*Slow chip damage builds are no longer viable due to [[Demeter]], making him absolutely useless in PvP.
 +
|notes=
 +
*Vishnu is an important fusion material for making [[Metatron]], [[Lucifer]], [[Izanami]], and [[Shiva]], all of whom are much better demons than him.
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}
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== PvP Builds ==
 
== PvP Builds ==
 +
===Archetype(s)===
 +
* Red: Discounted Megidolaon for a hard hitting Almighty AOE, even cheaper with P3.
 +
 +
===Skill Transfers===
 +
Damage boosters for Megidolaon and his P4 for almighty spam. Support skills for more flexibility. Ailment protection to pair up with his Null Bind and Curse in P1&2 respectively.
 +
 +
Damage Boosters:
 +
* Butcher: AOE damage modifier, perfect for Megidolaon and P4.
 +
* Almighty Boost/Survivor: Almighty damage modifier. Added Endure in Survivor.
 +
* Serial Killer: Early game/budget option.
 +
 +
Support Skills:
 +
* Auto skills: Helps provide buff & debuff control for the party.
 +
* Lunar Prosperity/Downfall: Similar to the Autos but 2 in 1, however they are harder to obtain.
 +
* Epitome of Endurance: Boosts bulk + lowers team speed in order to activate IS more often.
 +
* Prayer: Pairs well with his P1&2 as well as other ailment immunity skills to act as a pseudo cleric.
 +
 +
Ailment Protection:
 +
* Null Mute: Protects him from mute to cast skills.
 +
* Null Charm: Protects him from Charm in order to not waste turns or attack his own team.
 +
* Infernal Mask: Overall Ailment resistance.
 +
* Hellish Mask: Early game/budget option.
 +
 +
Other/Misc. Skills:
 +
* Enduring Soul/+: Adds additional survivability when paired with Avatar.
 +
 +
===Brands===
 +
*Stat priorities: HP%, Mag ATK%
 +
* Life: Boosts his bulk.
 +
* Divine: Allows to spam Megidolaon.
 +
* Ward: Protects him from ailments for 3 turns.
 +
 +
 +
 +
===Mitama===
 +
# MAG (20): To boost damage output
 +
# VIT (20): Increases his bulk
 +
# LUK (10):  Reduces his chances of receiving ailments.
 +
 +
===Build(s)===
 +
 +
{{DemonBuild
 +
|use=Preserve thy soul
 +
|archetype=Red
 +
|skill1=Almighty Boost
 +
|skill2=Enduring Soul +
 +
|stmitama=
 +
|mamitama=20
 +
|vimitama=20
 +
|agmitama=
 +
|lumitama=10
 +
|brands=Life + Ward with Mag ATK%.
 +
|lvreq=
 +
|hpreq=
 +
|mdefreq=
 +
|matkreq=
 +
|pdefreq=
 +
|patkreq=
 +
|acreq=
 +
|evreq=
 +
|buildnotes=A great IS demon that can eat hits and dish it back. P4 is needed for innate IS and a free Megido at the end of own turn. Megidolaon + P4 is relatively unblockable barring 5Es from Huang Long, Indrajit and Aniel, and acts as an endure-breaker.
 +
}}

Latest revision as of 10:23, 25 February 2024

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Vishnu.jpg Vishnu
Red Red D F F -
Pros
  • Avatar provides him free a Enduring Soul +, while giving him additional MAG and HP from levels. Combined with decent natural bulk and Healing from Panel 1, this makes him a very tanky Mage.
  • Panel 4 provides him a free Megido-proc at the end of your turn, useful for breaking Endures and/or cleanup. In addition, it also gives him free Intimidating Stance which synergizes well with his low AGI.
  • Red gains access to discounted Megidolaon, which is further reduced to 5 MP once Panel 3 is unlocked.
  • Null Bind from Panel 1 ensures his chain effects will always go off. Null Curse from Panel 2 ensures he will always heal for decent amounts, in addition to being immune to Alice A's AOE Mortal.
Cons
  • Weak to Fire.
  • Expensive to fuse (only 5+5 fusion paths are available).
  • Bufudyne and Holy Wrath are wasted skills for PvP builds, and don't synergize with each other in PvE ones.
  • Lack of damage boosters means he will have poor damage output.
  • Lack of Pierce and an Almighty-based kit means he is shut down hard by Five Elements and similar effects.
  • Slow chip damage builds are no longer viable due to Demeter, making him absolutely useless in PvP.
Notes
Synergies -

PvE Builds

PvP Builds

Archetype(s)

  • Red: Discounted Megidolaon for a hard hitting Almighty AOE, even cheaper with P3.

Skill Transfers

Damage boosters for Megidolaon and his P4 for almighty spam. Support skills for more flexibility. Ailment protection to pair up with his Null Bind and Curse in P1&2 respectively.

Damage Boosters:

  • Butcher: AOE damage modifier, perfect for Megidolaon and P4.
  • Almighty Boost/Survivor: Almighty damage modifier. Added Endure in Survivor.
  • Serial Killer: Early game/budget option.

Support Skills:

  • Auto skills: Helps provide buff & debuff control for the party.
  • Lunar Prosperity/Downfall: Similar to the Autos but 2 in 1, however they are harder to obtain.
  • Epitome of Endurance: Boosts bulk + lowers team speed in order to activate IS more often.
  • Prayer: Pairs well with his P1&2 as well as other ailment immunity skills to act as a pseudo cleric.

Ailment Protection:

  • Null Mute: Protects him from mute to cast skills.
  • Null Charm: Protects him from Charm in order to not waste turns or attack his own team.
  • Infernal Mask: Overall Ailment resistance.
  • Hellish Mask: Early game/budget option.

Other/Misc. Skills:

  • Enduring Soul/+: Adds additional survivability when paired with Avatar.

Brands

  • Stat priorities: HP%, Mag ATK%
  • Life: Boosts his bulk.
  • Divine: Allows to spam Megidolaon.
  • Ward: Protects him from ailments for 3 turns.


Mitama

  1. MAG (20): To boost damage output
  2. VIT (20): Increases his bulk
  3. LUK (10): Reduces his chances of receiving ailments.

Build(s)

Preserve thy soul
ArchRed.png Transferred Skills Notes:

A great IS demon that can eat hits and dish it back. P4 is needed for innate IS and a free Megido at the end of own turn. Megidolaon + P4 is relatively unblockable barring 5Es from Huang Long, Indrajit and Aniel, and acts as an endure-breaker.

Almighty Boost Enduring Soul +
Infused Mitama
Ma 20 Vi 20 Lu 10
Brands
Life + Ward with Mag ATK%.
Target Stats
-