Difference between revisions of "Jeanne☆/Builds"

From SMT: Dx2 Wiki
Jump to: navigation, search
(Role Summary)
 
(15 intermediate revisions by 4 users not shown)
Line 11: Line 11:
 
! colspan="2" class="unsortable" | PVP
 
! colspan="2" class="unsortable" | PVP
 
|- style="vertical-align: middle;"
 
|- style="vertical-align: middle;"
! style="width: 100px" class="unsortable" | PVE !! style="width: 100px" class="unsortable" | PVP !! Offense !! Defense
+
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
|-
 
|-
<section begin=tierentry />{{TierData|demon=Jeanne☆|pvebest1=Purple|pvebest2=|pvebest3=|pvpbest1=Purple
+
<section begin=tierentry />{{TierListData|demon=Jeanne☆|pvebest1=Purple|pvpbest1=Purple
|pve=4
+
|pve=D
|offensive=3|defensive=3
+
|offensive=F|defensive=F
 +
|democPrelim=1
 +
|democBoss=1
 
|pro=
 
|pro=
*High Crit Chance and Charm on unique Skill
+
*[[Madama Uppercut]] autocasts a follow-up Almighty attack upon Charm that also inflicts Bind.
*Decent Agi + Luck makes her okay on Acc
+
*[[Evade]] and [[Madama Uppercut]] levels increase her evasion and allow her to function as a dodge tank.
 +
*[[Gomorrah (J)]] has high base damage and crit chance, with a high chance to Bind all enemies.
 +
*Pairs well with [[Bayonetta☆]] or any other sources of charm like [[Lakshmi]].
 
|con=
 
|con=
*Decent stats all around, but no superb ones
+
*[[Gomorrah (J)]] takes two turns to charge, and is difficult to build due to it scaling off both PATK and MATK.
*Need 3 Turns to fully charge
+
*Awkward combination of balanced stats and having both Physical and Magic skills make her pretty mediocre at everything.
*Mix of Phys and Magic Damage makes her a mixed bag
+
*Very bad bulk means she will get shredded by Magic teams, which ignore her evasion.
 +
*Panels do not benefit her much.
 +
|notes=
 +
*Cannot be used in the same team as the regular 4★ [[Jeanne]].
 +
*Limited-time Collaboration unit. Nobody knows if she will be rerun.
 +
*Pretty much outclassed by P3 [[Lilith]], who does "Bind upon Charm" better.
 
}}<section end=tierentry />
 
}}<section end=tierentry />
 
|}
 
|}

Latest revision as of 07:00, 3 December 2023

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Jeanne☆.jpg Jeanne☆
Purple Purple D F F -
Pros
  • Madama Uppercut autocasts a follow-up Almighty attack upon Charm that also inflicts Bind.
  • Evade and Madama Uppercut levels increase her evasion and allow her to function as a dodge tank.
  • Gomorrah (J) has high base damage and crit chance, with a high chance to Bind all enemies.
  • Pairs well with Bayonetta☆ or any other sources of charm like Lakshmi.
Cons
  • Gomorrah (J) takes two turns to charge, and is difficult to build due to it scaling off both PATK and MATK.
  • Awkward combination of balanced stats and having both Physical and Magic skills make her pretty mediocre at everything.
  • Very bad bulk means she will get shredded by Magic teams, which ignore her evasion.
  • Panels do not benefit her much.
Notes
  • Cannot be used in the same team as the regular 4★ Jeanne.
  • Limited-time Collaboration unit. Nobody knows if she will be rerun.
  • Pretty much outclassed by P3 Lilith, who does "Bind upon Charm" better.
Synergies -

PvE Builds

PvP Builds