Difference between revisions of "Rama/Builds"
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! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Rama|pvebest1=Yellow|pvebest2=Purple|pvebest3=Teal|pvpbest1=Yellow|pvpbest2=Purple|pvpbest3=Teal |
− | |pve= | + | |pve=B |
− | |offensive=|defensive= | + | |offensive=D|defensive=D |
+ | |democPrelim=3 | ||
+ | |democBoss=3 | ||
|pro= | |pro= | ||
+ | *One of only few demons that can [[Drain Pierce|Anti-Pierce through Drain]], and thus an amazing choice for [[Drain Teams]]. | ||
+ | *[[Brahmastra]] is a three-hit Almighty skill that functions as an [[Endure]]-breaker. | ||
+ | *Good base stats and no weakness allow him to fulfill a variety of roles, be it support or sweeper. Yellow Rama can function as a good support demon with discounted [[Luster Candy]], whereas Purple gives him [[Ice Pierce]] which lets him sweep with [[Mabufudyne]]. | ||
+ | *Panels 3 and 4 combined offer a 2 MP discount to all AoE or random-target skills, while Panels 1 and 4 combined increase those skills' damage by 65%. This alongside a high MAG stat allows Rama to act as a strong generalist in [[Democalypse]]. | ||
|con= | |con= | ||
+ | *[[Drain Pierce]] does nothing versus Almighty and Fractional damage, both of which are extremely common in higher tiers of PvP. | ||
+ | *Stiff competition from [[Demiurge]], who not only has [[Drain Pierce]] but also [[Repel Pierce]] and two powerful passives. | ||
+ | *[[Attribute affinity down]] completely shuts down his niche. | ||
+ | |notes= | ||
+ | *Teal gives him [[Drain Ice]], which pairs well with [[Drain Pierce]] and can be used to cheese certain difficult PvE content, like Hell's Park Floor 100 and Celestial Gui Xian. | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} | ||
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== PvP Builds == | == PvP Builds == | ||
+ | |||
+ | {{DemonBuild | ||
+ | |use=Defense Damage Sponge | ||
+ | |archetype=Yellow | ||
+ | |skill1=Epitome of Fortitude | ||
+ | |skill2=Enduring Soul | ||
+ | |stmitama= | ||
+ | |mamitama= | ||
+ | |vimitama=20 | ||
+ | |agmitama= | ||
+ | |lumitama= | ||
+ | |brands=Life and Ward with HP% primaries. | ||
+ | |lvreq=50 | ||
+ | |hpreq=3000 | ||
+ | |mdefreq= | ||
+ | |matkreq= | ||
+ | |pdefreq= | ||
+ | |patkreq= | ||
+ | |acreq= | ||
+ | |evreq= | ||
+ | |buildnotes=This build simply seeks to keep Rama alive for as long as possible in order to protect demons from Piercing attacks. The more HP the better. Set AI to Support so it will cast Luster Candy. | ||
+ | }} |
Latest revision as of 05:22, 2 November 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Rama |
B | D | D | - | |||
Pros |
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Cons |
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Notes |
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Synergies | - | ||||||
PvE Builds
PvP Builds
Defense Damage Sponge | |||
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Transferred Skills | Notes:
This build simply seeks to keep Rama alive for as long as possible in order to protect demons from Piercing attacks. The more HP the better. Set AI to Support so it will cast Luster Candy. | ||
Epitome of Fortitude | Enduring Soul | ||
Infused Mitama | |||
Vi 20 | |||
Brands | |||
Life and Ward with HP% primaries. | |||
Target Stats | |||
Lv. 50 HP 3000 |