Difference between revisions of "Meslamtaea"
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|type=passive | |type=passive | ||
|cost=Passive | |cost=Passive | ||
+ | |uselimit= | ||
|sp=<nowiki>-</nowiki> | |sp=<nowiki>-</nowiki> | ||
|target=Self | |target=Self | ||
− | |description=<nowiki> | + | |description=<nowiki>+20% to Phys hit rate. Activates the following Chain Effect when an enemy is poisoned: Puts all party members into a state of Might.</nowiki> |
− | |levels=<nowiki></nowiki> | + | |levels=<nowiki></nowiki><br> |
+ | <nowiki></nowiki><br> | ||
+ | <nowiki>Lv2:+5% to Phys hit rate.</nowiki><br> | ||
+ | <nowiki>Lv3:+10% to Phys hit rate.</nowiki><br> | ||
+ | <nowiki>Lv4:+20% to Phys hit rate.</nowiki> | ||
|icon={{{icon}}} | |icon={{{icon}}} | ||
}} | }} | ||
{{ #ifeq: {{{icon}}} | yes | | {{:Meslamtaea/Demons}}}} | {{ #ifeq: {{{icon}}} | yes | | {{:Meslamtaea/Demons}}}} |
Latest revision as of 08:44, 17 June 2022
Type | Description |
---|---|
Meslamtaea | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞
+20% to Phys hit rate. Activates the following Chain Effect when an enemy is poisoned: Puts all party members into a state of Might. |
Demons to transfer skill from | |
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Default / Gacha Archetype | Demon |
Demons with skill | |
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Awakened Archetype | Demon |
Innate Skills |
Nergal |