Difference between revisions of "Law of Hell"

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(Updated by Maaster. This was done by a bot.)
(Updated by Sire. This was done by a bot.)
 
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|skill=Law of Hell
 
|skill=Law of Hell
 
|type=passive
 
|type=passive
|cost=passive
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|cost=Passive
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|uselimit=
 
|sp=<nowiki>-</nowiki>
 
|sp=<nowiki>-</nowiki>
 
|target=Self
 
|target=Self
|description=<nowiki>As long as the demon with this skill is alive, no bonus turn will be granted when a party member's weak point is attacked.</nowiki><br>
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|description=<nowiki>While the one with this skill is alive, all party members will receive the following effect: No bonus turn will be granted for the instigating skill when a weak point is attacked.</nowiki>
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|levels=<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
 
<nowiki></nowiki><br>
 
<nowiki>Lv2: +2% to HP. +2% to Ailment Resistance.</nowiki><br>
 
<nowiki>Lv2: +2% to HP. +2% to Ailment Resistance.</nowiki><br>
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|icon={{{icon}}}
 
|icon={{{icon}}}
 
}}
 
}}
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{{ #ifeq: {{{icon}}} | yes | | {{:Law of Hell/Demons}}}}

Latest revision as of 13:55, 22 January 2023

Type Description
Passive.png Law of Hell | Demons | MP: Passive | Skill Points: - | Target: Self | Use Limit: ∞

While the one with this skill is alive, all party members will receive the following effect: No bonus turn will be granted for the instigating skill when a weak point is attacked.

Lv2: +2% to HP. +2% to Ailment Resistance.
Lv3: +3% to HP. +3% to Ailment Resistance.
Lv4: +4% to HP. +4% to Ailment Resistance.
Lv5: +5% to HP. +5% to Ailment Resistance.

Lv6: +10% to HP. +10% to Ailment Resistance.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Orcus
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png