Difference between revisions of "Thor/Builds"

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(Role Summary: Maziodyne clear vs purple comparison)
(Role Summary: Teal point, pvp detail)
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! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense
 
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<section begin=tierentry />{{TierListData|demon=Thor|pvebest1=Purple|pvebest2=Clear|pvpbest1=Purple
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<section begin=tierentry />{{TierListData|demon=Thor|pvebest1=Purple|pvebest2=Clear|pvebest3=Teal|pvpbest1=Purple
 
|pve=B
 
|pve=B
 
|offensive=D|defensive=D
 
|offensive=D|defensive=D
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|democBoss=5
 
|democBoss=5
 
|pro=
 
|pro=
*[[Mjolnir]] deals insane damage at 500BP against single targets, ideal for Bosses and [[Democalypse]]. At max level it also refunds 2 MP when used, allowing it to be used repeatedly even without Divine brands. P3 and P4 further reduce the skill's cost to 5 MP.
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*[[Mjolnir]] deals insane damage at 500BP against a single target, ideal for Bosses and [[Democalypse]]. At max level it also refunds 2 MP when used, allowing it to be used repeatedly even without Divine brands. P3 and P4 further reduce the skill's cost to 5 MP.
**This attack also pierces Bulwarks, making it an exceptional tool in Vanity 14.
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**This attack also pierces Bulwarks, making it an exceptional tool in [[Vanity 14]].
 
*Panels grant him up to a 60% boost for Mjolnir, making him an ideal Elec specialist, especially with [[Elec Pierce]] in Purple or from P4.
 
*Panels grant him up to a 60% boost for Mjolnir, making him an ideal Elec specialist, especially with [[Elec Pierce]] in Purple or from P4.
*If Pierce is not needed, Clear's [[Maziodyne]] is able to handle sweeping while using the same boosts as Mjolnir (panels 1 and 3, transfers like [[Butcher]], etc). [[Gigantomachia]] in Red also benefits from his high Str, his P1 boost, and his 100% Critical hit rate in P4 (and [[Charge]], if you choose to use it).
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*If Pierce is not needed, Clear's [[Maziodyne]] is able to handle sweeping while using the same boosts as Mjolnir (panels 1 and 3, transfers like [[Butcher]] or [[Elec Amp]], etc). [[Gigantomachia]] in Red also benefits from his high Str, his P1 boost, and his 100% Critical hit rate in P4 (and [[Charge]], if you choose to use it).
*P1 also provides a 50% boost to his Max HP, letting him survive the harsher battles in PvE. P2 provides a 20% Elec damage reduction for his party, with an extra 50% reduction for himself. P3 and P4 will each lower the cost of AoE/random skills by 1, and the latter will fire off a free 500BP random Elec attack, once per battle.
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*P1 also provides a 50% boost to his Max HP, letting him survive the harsher battles in PvE. P2 provides a 20% Elec [[damage reduction]] for his party, with an extra 50% reduction for himself. P3 and P4 each lower the cost of AoE/random skills by 1 MP, and the latter will fire off a free Mjolnir, once per battle.
 
|con=
 
|con=
 
*Weak to Force.
 
*Weak to Force.
 
*Despite his high STR, building him for Phys is not very viable due to his low AGI and LUK - he's going to miss ''a lot''. His panels also don't support a Phys build very well, and he doesn't even have Phys Pierce.
 
*Despite his high STR, building him for Phys is not very viable due to his low AGI and LUK - he's going to miss ''a lot''. His panels also don't support a Phys build very well, and he doesn't even have Phys Pierce.
**His low accuracy means [[Rending Thunder]] is still a questionable choice, despite being Elec physical.
+
**His low accuracy means [[Rending Thunder]] is still a questionable choice, despite it being physical Elec.
 
*[[Megaton Raid]] and [[Charge]] are wasted slots for an Elec mage build. Megaton Raid also doesn't benefit from his P1 damage boost and P3/P4 MP discounts, since it's single-target.
 
*[[Megaton Raid]] and [[Charge]] are wasted slots for an Elec mage build. Megaton Raid also doesn't benefit from his P1 damage boost and P3/P4 MP discounts, since it's single-target.
*Random-target skills are very hard to use for PvP, making him a rather bad pick.
+
*Random-target skills are unreliable in PvP, where you often need to choose targets carefully - making him a rather bad pick.
 
|notes=
 
|notes=
*AI is extremely bad on Auto if not P4, as he will use [[Charge]] when he doesn't have enough MP to use [[Mjolnir]]. This can quickly lead him into a loop of Charge and [[Standard Attack]], ignoring Mjolnir. This is only solved at P4 since Mjolnir becomes cheaper than Charge.
+
*AI is extremely bad on Auto if not P4, as he will use [[Charge]] when he doesn't have enough MP to use [[Mjolnir]]. This can quickly lead him into a loop of Charge and [[Standard Attack]], ignoring Mjolnir. This is only solved at P4, since Mjolnir becomes cheaper than Charge.
*Purple already gives him [[Elec Pierce]], making the Elec Pierce from P4 is redundant.
+
*Generally speaking - build him Purple, then shift to Teal once he's p4. Reasoning:
 +
**Before P4, Purple is essential for [[Elec Pierce]] - but once at P4, the skill becomes redundant. Clear is otherwise the most-impactful color, but you can't shift to it. Red and Yellow aren't very good, so Teal becomes the next-best option by default.
 
*If using [[Maziodyne]], then Clear Thor with 2x 25% damage boosters is about a 13% damage gain over Purple Thor with 1x 25% damage booster.
 
*If using [[Maziodyne]], then Clear Thor with 2x 25% damage boosters is about a 13% damage gain over Purple Thor with 1x 25% damage booster.
 
}}<section end=tierentry />
 
}}<section end=tierentry />

Revision as of 02:26, 23 June 2025

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP
PVE PVP Offense Defense
Thor.jpg Thor
Purple Clear Teal Purple B D D -
Pros
  • Mjolnir deals insane damage at 500BP against a single target, ideal for Bosses and Democalypse. At max level it also refunds 2 MP when used, allowing it to be used repeatedly even without Divine brands. P3 and P4 further reduce the skill's cost to 5 MP.
    • This attack also pierces Bulwarks, making it an exceptional tool in Vanity 14.
  • Panels grant him up to a 60% boost for Mjolnir, making him an ideal Elec specialist, especially with Elec Pierce in Purple or from P4.
  • If Pierce is not needed, Clear's Maziodyne is able to handle sweeping while using the same boosts as Mjolnir (panels 1 and 3, transfers like Butcher or Elec Amp, etc). Gigantomachia in Red also benefits from his high Str, his P1 boost, and his 100% Critical hit rate in P4 (and Charge, if you choose to use it).
  • P1 also provides a 50% boost to his Max HP, letting him survive the harsher battles in PvE. P2 provides a 20% Elec damage reduction for his party, with an extra 50% reduction for himself. P3 and P4 each lower the cost of AoE/random skills by 1 MP, and the latter will fire off a free Mjolnir, once per battle.
Cons
  • Weak to Force.
  • Despite his high STR, building him for Phys is not very viable due to his low AGI and LUK - he's going to miss a lot. His panels also don't support a Phys build very well, and he doesn't even have Phys Pierce.
    • His low accuracy means Rending Thunder is still a questionable choice, despite it being physical Elec.
  • Megaton Raid and Charge are wasted slots for an Elec mage build. Megaton Raid also doesn't benefit from his P1 damage boost and P3/P4 MP discounts, since it's single-target.
  • Random-target skills are unreliable in PvP, where you often need to choose targets carefully - making him a rather bad pick.
Notes
  • AI is extremely bad on Auto if not P4, as he will use Charge when he doesn't have enough MP to use Mjolnir. This can quickly lead him into a loop of Charge and Standard Attack, ignoring Mjolnir. This is only solved at P4, since Mjolnir becomes cheaper than Charge.
  • Generally speaking - build him Purple, then shift to Teal once he's p4. Reasoning:
    • Before P4, Purple is essential for Elec Pierce - but once at P4, the skill becomes redundant. Clear is otherwise the most-impactful color, but you can't shift to it. Red and Yellow aren't very good, so Teal becomes the next-best option by default.
  • If using Maziodyne, then Clear Thor with 2x 25% damage boosters is about a 13% damage gain over Purple Thor with 1x 25% damage booster.
Synergies -

PvE Builds

Archetype(s)

  • Purple Purple : Elec Pierce to bypass any NDRs.
  • Clear Clear : Maziodyne for sweeping multiple targets that don't NDR.

Skill Transfers

Damage boosters to allow Thor to nuke as hard as possible with Mjolnir or Maziodyne.

Damage Boosters:

Other/Misc. Skills:

Brands

  • Stat priorities: Mag ATK%
  • Spell: Boosts his damage.
  • Divine: Allows Thor to cast Mjolnir more frequently
  • Ward: Protects him from Ailments for 3 turns


Mitama

  1. MAG (20): Boosts damage output.
  2. VIT (20): Boosts bulk.
  3. AGI (10): Boosts team speed

Build(s)

Elec nuker
ArchPurple.png Transferred Skills Notes:

A strong Elec nuker that is completely fusable. Butcher or other damage boosters may be used if covering his weakness does not concern you.

Null Force Elec Amp
Infused Mitama
St 10 Ma 20 Vi 20
Brands
Spell with Mag ATK%
Target Stats
-


PvP Builds