Difference between revisions of "Flauros/Builds"
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! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Flauros|pvebest1=Purple|pvpbest1=Purple|pvpbest2=Clear |
|pve=D | |pve=D | ||
|offensive=F|defensive=F | |offensive=F|defensive=F | ||
|pro= | |pro= | ||
*With Panel 2 unlocked, Flauros absolutely wrecks Phys [[Democalypse]] Preliminary Phase, farming an absurd amount of multiplier due to the way his skills are coded (see Notes for more details). | *With Panel 2 unlocked, Flauros absolutely wrecks Phys [[Democalypse]] Preliminary Phase, farming an absurd amount of multiplier due to the way his skills are coded (see Notes for more details). | ||
− | *Comboes well with [[Marici]], as [[Iron Fist]] and [[Hell Leopard]] are considered different skills and will hence trigger [[Shimmer Arrow]] twice. | + | *Comboes well with [[Marici]] or [[Hachiman]], as [[Iron Fist]] and [[Hell Leopard]] are considered different skills and will hence trigger [[Shimmer Arrow]] (or [[Jingu's Divine Light]]) twice. |
*Can also be used in the [[Democalypse]] Boss Phase, as [[Hell Leopard]] will confer [[Tarukaja]] and [[Sukukaja]] to the team, allowing your other teammates to hit harder. | *Can also be used in the [[Democalypse]] Boss Phase, as [[Hell Leopard]] will confer [[Tarukaja]] and [[Sukukaja]] to the team, allowing your other teammates to hit harder. | ||
|con= | |con= | ||
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|notes= | |notes= | ||
*In [[Democalypse]] Preliminary Phase, you can only gain the +0.1 weakness hit multiplier once '''per skill''', no matter how many times the skill hits. This is why you cannot gain more than +0.4 multiplier from skills like [[Ashura]], [[Dragon Blade]] and [[MahaLantine]]. '''However''', Flauros can repeatedly gain weakness hit multiplier, as [[Hell Leopard]], [[Iron Fist]] and his Panel 2 chain effect are coded as different skills, bypassing the "only once per skill" limitation. | *In [[Democalypse]] Preliminary Phase, you can only gain the +0.1 weakness hit multiplier once '''per skill''', no matter how many times the skill hits. This is why you cannot gain more than +0.4 multiplier from skills like [[Ashura]], [[Dragon Blade]] and [[MahaLantine]]. '''However''', Flauros can repeatedly gain weakness hit multiplier, as [[Hell Leopard]], [[Iron Fist]] and his Panel 2 chain effect are coded as different skills, bypassing the "only once per skill" limitation. | ||
+ | |pairwith= | ||
+ | * {{DemonIcon|Hachiman|size=32px}} {{DemonIcon|Marici|size=32px}} | ||
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} |
Latest revision as of 01:04, 26 August 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Flauros |
D | F | F | - | |||
Pros |
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Cons |
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Notes |
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Synergies | |||||||