Difference between revisions of "Sabaoth/Builds"
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! rowspan="2" | PVE | ! rowspan="2" | PVE | ||
! colspan="2" class="unsortable" | PVP | ! colspan="2" class="unsortable" | PVP | ||
− | |||
|- style="vertical-align: middle;" | |- style="vertical-align: middle;" | ||
− | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense | + | ! style="width: 100px" class="unsortable" | PVE !! class="unsortable" | PVP !! Offense !! Defense |
|- | |- | ||
− | <section begin=tierentry />{{ | + | <section begin=tierentry />{{TierListData|demon=Sabaoth|pvebest1=Purple|pvebest2=Teal|pvpbest1=Any |
− | |pve= | + | |pve=B |
− | |offensive= | + | |offensive=D|defensive=D |
|democPrelim=5 | |democPrelim=5 | ||
|democBoss=5 | |democBoss=5 | ||
|pro= | |pro= | ||
− | *Has midrange potential with [[Sabaoth's Voice]] giving him differing effects depending on whether or not his team goes first or second, removing 2 MP from the enemy if they go first and inflicting weak, or giving his team 2 MP if he goes first. | + | *Has midrange potential with [[Sabaoth's Voice]] giving him differing effects depending on whether or not his team goes first or second, removing 2 MP from the enemy if they go first and inflicting weak, or giving his team 2 MP if he goes first. Additionally, he gets a [[Concentrate]] effect at the start of the round, and opponents afflicted by ailments do 30% less damage. |
− | *[[Sanction]] not only binds and does 120 BP Force damage that ignores endures, but also has remnants effect and generates a press turn if used on a bonus turn, once per turn. | + | *[[Sanction]] not only binds and does 120 BP Force damage that ignores endures, but also has remnants effect and generates a press turn if used on a bonus turn, once per turn. This makes him a good choice for press turn generation with T1 teams, and also is extremely powerful in Democalypse. |
*[[Godly Judgement]] has pretty good synergy with his auto concentrate effect, letting him do a massive ST almighty nuke, both ignoring endures and sealing revives. | *[[Godly Judgement]] has pretty good synergy with his auto concentrate effect, letting him do a massive ST almighty nuke, both ignoring endures and sealing revives. | ||
*Offers minor damage reduction to his team with P2, making them take 15% less magic damage. | *Offers minor damage reduction to his team with P2, making them take 15% less magic damage. | ||
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*Doesn't really offer much when used in midrange or T2 teams. He isn't particularly tanky and doesn't offer utility like [[Shaddai]] and [[Orcus]] neutering press turn generation, or [[Chi You]] counter sweeping teams. | *Doesn't really offer much when used in midrange or T2 teams. He isn't particularly tanky and doesn't offer utility like [[Shaddai]] and [[Orcus]] neutering press turn generation, or [[Chi You]] counter sweeping teams. | ||
*Is extremely slow for T1 teams, with only 200 agi after full infusion. | *Is extremely slow for T1 teams, with only 200 agi after full infusion. | ||
− | *Only really hits hard once, because once the [[Concentrate]] effect is gone, [[Sanction]] is a | + | *Only really hits hard once, because once the [[Concentrate]] effect is gone, [[Sanction]] is a 120 BP nuke and [[Godly Judgement]] being almighty is hard to boost. [[Demeter]] only aggravates these problems. |
*Other than democalypse, is often just a decent choice and rarely the best choice for a team. | *Other than democalypse, is often just a decent choice and rarely the best choice for a team. | ||
|notes= | |notes= |
Latest revision as of 13:42, 31 March 2024
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Sabaoth |
Any | B | D | D | - | ||
Pros |
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Cons |
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Notes | - | ||||||
Synergies | - | ||||||