Difference between revisions of "Queen Mab/Builds"
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*[[Queen of the Night]] removes barriers and casts [[Tarukaja]] at the start of turn, in addition to firing off a 60bp bulwark-piercing Fire/Elec attack to all enemies and casting [[Rakunda]] any time another party member acts. This passive also gives [[Fire Pierce]], [[Elec Pierce]], +15% to both Fire/Elec damage, as well as granting the party (including herself) another +25% Fire/Elec damage, making [[Queen Mab]] a democalypse beast. | *[[Queen of the Night]] removes barriers and casts [[Tarukaja]] at the start of turn, in addition to firing off a 60bp bulwark-piercing Fire/Elec attack to all enemies and casting [[Rakunda]] any time another party member acts. This passive also gives [[Fire Pierce]], [[Elec Pierce]], +15% to both Fire/Elec damage, as well as granting the party (including herself) another +25% Fire/Elec damage, making [[Queen Mab]] a democalypse beast. | ||
*[[Cuailnge]] is a hard hitting AOE magic attack with 180bp and Bulwark Pierce, which also casts [[Concentrate]] when successful. This lets [[Queen Mab]]'s next hit from [[Queen of the Night]] hurt bad. | *[[Cuailnge]] is a hard hitting AOE magic attack with 180bp and Bulwark Pierce, which also casts [[Concentrate]] when successful. This lets [[Queen Mab]]'s next hit from [[Queen of the Night]] hurt bad. | ||
− | *Incredible amount of innate damage boosters, with +20% from [[Merciless Blow]], +35% from [[Queen of the Night]], and another +25% from purple's [[Sage of Slaughter]], [[Queen Mab]] | + | *Incredible amount of innate damage boosters, with +20% from [[Merciless Blow]], +35% from [[Queen of the Night]], and another +25% from purple's [[Sage of Slaughter]], making [[Queen Mab]] hit like a truck. |
*Panels offer even more damage boosters and effects, with P1 granting +20% to Fire/Elec damage, P2 activating the damage dealing/[[Rakunda]] portion of [[Queen of the Night]] when its [[Queen Mab]]'s turn to act, and P3 granting ANOTHER +30% Fire/Elec damage. | *Panels offer even more damage boosters and effects, with P1 granting +20% to Fire/Elec damage, P2 activating the damage dealing/[[Rakunda]] portion of [[Queen of the Night]] when its [[Queen Mab]]'s turn to act, and P3 granting ANOTHER +30% Fire/Elec damage. | ||
*[[Null Charm-Poison]] in yellow offers better protection against ailment teams, while [[Sage of Slaughter]] is good for more firepower. | *[[Null Charm-Poison]] in yellow offers better protection against ailment teams, while [[Sage of Slaughter]] is good for more firepower. |
Revision as of 03:56, 13 March 2024
Role Summary
Name | Best Archetype(s) | PVE | PVP | ||||
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PVE | PVP | Offense | Defense | ||||
Queen Mab |
A | B | B | - | |||
Pros |
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Cons |
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Notes | - | ||||||
Synergies | - | ||||||