Difference between revisions of "Mot/Builds"

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|pro=
 
|pro=
 
*His high bulk pairs well with [[Harmonious Death]], letting him ramp up his damage and generate more turns in extended fights.
 
*His high bulk pairs well with [[Harmonious Death]], letting him ramp up his damage and generate more turns in extended fights.
*[[Harmonious Death]]'s extra prss turns makes [[Mot]] a '''must-have''' in [[Democalypse]] Prelim teams. At Panel 3, he generates even more press turns and becomes perfect for Democalypse Boss teams.
+
*[[Harmonious Death]]'s extra press turns makes [[Mot]] a '''must-have''' in [[Democalypse]] Prelim teams. At Panel 3, he generates even more press turns and becomes perfect for Democalypse Boss teams.
*At Panel 4, he casts a 1-turn [[Debilitate]] at the start of his team's turn, just like the star Democalypse generalist [[Lucifer]].
+
**High bulk plus [[Life Surge]] in Purple means it's easy to manipulate his AI into buffing for the Boss phase.
*Purple's [[Life Surge]] makes manipulating his AI to buff in Democalypse easier.
+
**At Panel 4, he casts a 1-turn [[Debilitate]] at the start of his team's turn, just like the star Democalypse generalist [[Lucifer]]. This combined with manual buffing allows for full offensive buff swing.
 
*Has two strong AOE spells.
 
*Has two strong AOE spells.
*Amazing set of panels that provide him MP reduction, [[Null Mortal]], even more Press Turns, and auto-Debilitate.
+
*Amazing set of panels that provide him MP reduction, [[Null Mortal]], even more Press Turns, and fast-Debilitate.
 
|con=
 
|con=
 
*Weak to Elec.
 
*Weak to Elec.
 
*High MP costs.
 
*High MP costs.
*Extremely low damage even with [[Harmonious Death]]'s damage boost for PVP. Offers nothing but bonus turns for his team against [[Demeter]].
+
*The damage boost from [[Harmonious Death]] resets when clearing a wave.
 +
*Extremely low damage even with [[Harmonious Death]]'s damage boost for PVP. Offers nothing but bonus turns for his team against [[Demeter]].
 +
|notes=
 +
*Regarding [[Democalypse]]:
 +
**If he's panel 3, use him in Boss. If he's not, use him in Prelim.
 +
**[[Luster Candy]] is ideal for a buff skill, otherwise [[Blood Rush]] or [[War Dance]] is fine.
 +
**The other skill should be an attack fitting the element. For Phys, consider using [[Muscle Punch]] to make use of his high defensive stats.
 +
**Brands should be Life with MAtk% primaries (PDef% for [[Muscle Punch]]). AI should be support. Check the [[Democalypse#Boss|Manual Buffing guide]] to make sure his offensive stats don't get too high, though.
 +
**He should go last, so the extra press turns go to your damage dealers. His AGI isn't super high, so this shouldn't be hard to achieve - but Trail brands can help as extra insurance.
 
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}}<section end=tierentry />
 
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Revision as of 13:56, 27 January 2023

  Info   Builds   Lore    

Role Summary

Name Best Archetype(s) PVE PVP Democalypse
PVE PVP Offense Defense Prelim Boss
Mot.jpg Mot
Purple Red Yellow Purple 3 2 1 5 5
Pros
  • His high bulk pairs well with Harmonious Death, letting him ramp up his damage and generate more turns in extended fights.
  • Harmonious Death's extra press turns makes Mot a must-have in Democalypse Prelim teams. At Panel 3, he generates even more press turns and becomes perfect for Democalypse Boss teams.
    • High bulk plus Life Surge in Purple means it's easy to manipulate his AI into buffing for the Boss phase.
    • At Panel 4, he casts a 1-turn Debilitate at the start of his team's turn, just like the star Democalypse generalist Lucifer. This combined with manual buffing allows for full offensive buff swing.
  • Has two strong AOE spells.
  • Amazing set of panels that provide him MP reduction, Null Mortal, even more Press Turns, and fast-Debilitate.
Cons
  • Weak to Elec.
  • High MP costs.
  • The damage boost from Harmonious Death resets when clearing a wave.
  • Extremely low damage even with Harmonious Death's damage boost for PVP. Offers nothing but bonus turns for his team against Demeter.
Notes
  • Regarding Democalypse:
    • If he's panel 3, use him in Boss. If he's not, use him in Prelim.
    • Luster Candy is ideal for a buff skill, otherwise Blood Rush or War Dance is fine.
    • The other skill should be an attack fitting the element. For Phys, consider using Muscle Punch to make use of his high defensive stats.
    • Brands should be Life with MAtk% primaries (PDef% for Muscle Punch). AI should be support. Check the Manual Buffing guide to make sure his offensive stats don't get too high, though.
    • He should go last, so the extra press turns go to your damage dealers. His AGI isn't super high, so this shouldn't be hard to achieve - but Trail brands can help as extra insurance.

PvE Builds

PvP Builds