Difference between revisions of "Mot/Builds"
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*His high bulk pairs well with [[Harmonious Death]], letting him ramp up his damage and generate more turns in extended fights. | *His high bulk pairs well with [[Harmonious Death]], letting him ramp up his damage and generate more turns in extended fights. | ||
− | *[[Harmonious Death]]'s extra | + | *[[Harmonious Death]]'s extra press turns makes [[Mot]] a '''must-have''' in [[Democalypse]] Prelim teams. At Panel 3, he generates even more press turns and becomes perfect for Democalypse Boss teams. |
− | *At Panel 4, he casts a 1-turn [[Debilitate]] at the start of his team's turn, just like the star Democalypse generalist [[Lucifer]]. | + | **High bulk plus [[Life Surge]] in Purple means it's easy to manipulate his AI into buffing for the Boss phase. |
− | + | **At Panel 4, he casts a 1-turn [[Debilitate]] at the start of his team's turn, just like the star Democalypse generalist [[Lucifer]]. This combined with manual buffing allows for full offensive buff swing. | |
*Has two strong AOE spells. | *Has two strong AOE spells. | ||
− | *Amazing set of panels that provide him MP reduction, [[Null Mortal]], even more Press Turns, and | + | *Amazing set of panels that provide him MP reduction, [[Null Mortal]], even more Press Turns, and fast-Debilitate. |
|con= | |con= | ||
*Weak to Elec. | *Weak to Elec. | ||
*High MP costs. | *High MP costs. | ||
− | *Extremely low damage even with [[Harmonious Death]]'s damage boost for PVP. | + | *The damage boost from [[Harmonious Death]] resets when clearing a wave. |
+ | *Extremely low damage even with [[Harmonious Death]]'s damage boost for PVP. Offers nothing but bonus turns for his team against [[Demeter]]. | ||
+ | |notes= | ||
+ | *Regarding [[Democalypse]]: | ||
+ | **If he's panel 3, use him in Boss. If he's not, use him in Prelim. | ||
+ | **[[Luster Candy]] is ideal for a buff skill, otherwise [[Blood Rush]] or [[War Dance]] is fine. | ||
+ | **The other skill should be an attack fitting the element. For Phys, consider using [[Muscle Punch]] to make use of his high defensive stats. | ||
+ | **Brands should be Life with MAtk% primaries (PDef% for [[Muscle Punch]]). AI should be support. Check the [[Democalypse#Boss|Manual Buffing guide]] to make sure his offensive stats don't get too high, though. | ||
+ | **He should go last, so the extra press turns go to your damage dealers. His AGI isn't super high, so this shouldn't be hard to achieve - but Trail brands can help as extra insurance. | ||
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Revision as of 13:56, 27 January 2023
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Mot |
3 | 2 | 1 | 5 | 5 | ||
Pros |
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Cons |
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Notes |
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