Difference between revisions of "Azrael/Builds"
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|con= *Has no innate skills to boost his good mag stat. | |con= *Has no innate skills to boost his good mag stat. | ||
*He loses his niche of double karns in late PvE and PvP due to the prevalence of Pierce. | *He loses his niche of double karns in late PvE and PvP due to the prevalence of Pierce. | ||
+ | *[[Tetrakarn]] and [[Makarakarn]] cannot be cast at the same time: when [[Tetrakarn]] is cast, it automatically removes [[Makarakarn]] OR [[Five Elements]] and vice versa, meaning, it's not possible to have immunity against both Physical and Magical attacks at the same time. | ||
+ | *[[Tetrakarn]] and [[Makarakarn]] only protect against the first hit, leaving the Demon hit unprotected. | ||
*Weak to Ice. | *Weak to Ice. | ||
|notes= *Outclassed in [[Democalypse]] as a Fire/Dark attacker but still good with investment. | |notes= *Outclassed in [[Democalypse]] as a Fire/Dark attacker but still good with investment. |
Latest revision as of 08:46, 14 December 2022
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
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PVE | PVP | Offense | Defense | Prelim | Boss | ||
Azrael |
2 | 1 | 1 | 1 | 4 | ||
Pros |
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Cons |
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Notes |
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