Difference between revisions of "Give me Jewels"

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(Updated by Ouran. This was done by a bot.)
(Updated by Sire. This was done by a bot.)
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<nowiki>*Fractional damage will not be affected by stat/damage increase or reduction effects.</nowiki>
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<nowiki>*Fractional damage will not be affected by stat/damage increase or reduction effects.</nowiki><br>
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<nowiki>Lv2: +5% to max HP.</nowiki><br>
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<nowiki>Lv3: +10% to max HP.</nowiki><br>
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<nowiki>Lv4: +20% to max HP.</nowiki>
 
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{{ #ifeq: {{{icon}}} | yes | | {{:Give me Jewels/Demons}}}}

Revision as of 09:33, 3 June 2022

Type Description
Passive.png Give me Jewels | Demons | MP: passive | Skill Points: - | Target: All Enemies | Use Limit: ∞

Activates the following Chain Effect at the start of enemy turn: Inflicts 10% fractional damage (300 max) on all enemies based on their current HP and drains 1 MP.

*Fractional damage will not be affected by stat/damage increase or reduction effects.

Lv2: +5% to max HP.
Lv3: +10% to max HP.

Lv4: +20% to max HP.
Demons to transfer skill from
Default / Gacha Archetype Demon
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png
Demons with skill
Awakened Archetype Demon

Innate Skills

Alice A
ArchClear.png
ArchRed.png
ArchYellow.png
ArchPurple.png
ArchTeal.png