Difference between revisions of "Masakado A/Builds"
m (→Build(s)) |
m ([BOT] Tier list sync) |
||
Line 20: | Line 20: | ||
|democBoss=3 | |democBoss=3 | ||
|pro= | |pro= | ||
− | *[[Guardian of the East]] provides 1 extra Press Turn when going first, enabling devastating Turn 1 Kill | + | *[[Guardian of the East]] provides 1 extra Press Turn when going first, enabling devastating Turn 1 Kill strategies like [[Hero Masakado T1]]. |
− | *[[Kuyo Flash]] can be cast 1st turn and swings offensive buffs entirely in your favor | + | *[[Kuyo Flash]] can be cast 1st turn and swings offensive buffs entirely in your favor by autocasting [[Tarukaja]], [[Rakunda]], [[Sukukaja]] and [[Sukunda]]. |
*Panel 2 provides team wide [[Null Mortal]] for one turn. This is useful for sweeping [[Ixtab]] defenses, or protecting your allies from being counterswept by [[Alice A]] if you fail to kill them Turn 1. | *Panel 2 provides team wide [[Null Mortal]] for one turn. This is useful for sweeping [[Ixtab]] defenses, or protecting your allies from being counterswept by [[Alice A]] if you fail to kill them Turn 1. | ||
− | *Incredible set of resistances with 3 Nulls (Phys, Dark, Light) and no weakness allows you to tailor | + | *Incredible set of resistances with 3 Nulls (Phys, Dark, Light) and no weakness allows you to tailor his transfer slots however you please. |
|con= | |con= | ||
− | *No good physical attacks to exploit his innate Phys Pierce. Only Phys attack available to him is Myriad Arrows in Red which has random targeting and is thus not very reliable. | + | *No good physical attacks to exploit his innate Phys Pierce. Only Phys attack available to him is [[Myriad Arrows]] in Red, which has random targeting and is thus not very reliable. |
− | *Easily countered by outspeeding. This is a problem for last hour | + | *Easily countered by outspeeding. This is a problem for last hour PvP, as [[Masakado A]] defenses will get relentlessly targetted by players looking to climb last minute. |
|notes= | |notes= | ||
− | *Unable to be paired with [[Masakado]] | + | *Unable to be paired with [[Masakado]]. |
− | *None of his | + | *None of his Awaken skills are particularly useful for him. [[Enduring Soul]] is his "best" one but it won't be that useful considering that he's built for a fast team where the only thing that matters is high offensive power and high accuracy for Phys attackers. [[Myriad Arrows]] could be useful to take advantage of his innate Pierce, but as just said it isn't a good Phys spell. |
}}<section end=tierentry /> | }}<section end=tierentry /> | ||
|} | |} |
Revision as of 03:00, 7 August 2021
Info | Builds | Lore |
Contents
Role Summary
Name | Best Archetype(s) | PVE | PVP | Democalypse | |||
---|---|---|---|---|---|---|---|
PVE | PVP | Offense | Defense | Prelim | Boss | ||
Masakado A |
Any | 5 | 5 | 5 | 5 | 3 | |
Pros |
|
||||||
Cons |
|
||||||
Notes |
|
||||||
PvE Builds
PvP Builds
Archetype(s)
- Red: Discounted Myriad Arrows for a strong Phys skill to dish out some damage if necessary
- Purple: Enduring Soul for survivability. Especially useful when facing against SurtA
Skill Transfers
Since Herokado is main used for the Extra Press Turn + Offensive buffs from Kuyo Flash, support skills to help the Herokado Turn 1 team build are more useful. But, attacks are still useful in a pinch.
Support Skills:
- Speedster/Epitome of Swiftness: Boosts team speed. A must have in Herokado T1 as you want to be as fast as possible to activate Guardian of the East.
- Auto-Taruka/Rakunda/Sukukaja/Sukunda: Helps to offset any enemy auto buffs/debuffs to ensure Kuyo Flash gives you all, if not, most of the offensive buffs and debuffs.
- Solar Prosperity/Downfall: Similar to the Auto skills but its 2 in 1 (Team ATK + EV/AC buff in Prosperity, Enemy DEF + EV/AC debuff in Downfall). However they are much harder to obtain.
Attacks:
- Herculean Strike L: Cheap Phys AOE great for cleaning up any remaining enemies with endures.
- Vorpal Blade: A stronger Phys AOE to chip enemies so your sweepers can guarantee kills.
Damage Boosters:
- Serial Killer: Boosts Kuyo Flash, Myriad Arrows, etc. damage.
Other/Misc. Skills:
- Enduring Soul+/Endure: Adds survivability.
Brands
- Stat priorities: Speed%, Phys ATK%
- Divine: Allows him to cast Kuyo Flash on turn 1 if not P3 (and if P3, it allows Kuyo Flash to be cast T1 if facing Ulice).
- Speed: Boosts team speed.
- War: Boosts damage if needed.
- Lead: Helps him to be 1st or 2nd in rotation if using other demons that are just as fast if not faster.
Mitama
- STR (20): Boosts his damage output.
- VIT (10): Adds bulk.
- AGI (20): To boost his accuracy and team speed.
Build(s)
Zoom Zoom! | |||
---|---|---|---|
Transferred Skills | Notes:
Auto-Taruka can be replaced with Auto-Rakunda or even 1 of the Solar skills. If using Autos, pair with other demons that can apply auto buffs/debuffs as well. You'll want as much Speed% to be as fast as possible, Phys ATK% is secondary, but if you can get both in your brands, all the better. | ||
Auto-Taruka | Speedster | ||
Infused Mitama | |||
St 20 Vi 10 Ag 20 | |||
Brands | |||
Divine + Speed with Speed% | |||
Target Stats | |||
- |